M vs Flumpty Bumpty [Kars Fighting Ring]
The Puppeteering Plumber VS The Egg of Madness
“You think we gods play such petty games with our powers, but they are nothing compared to the games mortals would play with just a small fraction of them.” - Claire M. Andrews
What does it mean to play God?
Is it to toy with the fragile lives of others for your own amusement? Is it to warp the world around you at your leisure to push away your boredom? Or is it to realize that, despite all the power in the world, the only thing that can bring one joy is the company of another? These two monsters have brought pain, misery, and chaos in their quest for entertainment, but against another lonely soul of similarly unimaginable power, which one will come out on top?
Will M crack this empty shell, or will Flumpty feast on the eyes of yet another beholder? The stage is set, the crowd is seated, so let's begin this play to find out who would win a DEATH BATTLE!
Before We Start…
NOTE: This blog is not condoning or supporting Jonochrome and his actions. We agree they’re fucked up; the purpose of the blog is to solely focus on Flumpty as a character, separating art from the artist. If you do not feel comfortable with this, you can click off if you wish.
While neither character has that much material to work with, they still have more than you’d expect for characters from fan media.
On M’s side, he’ll be getting Mario’s Madness V1 and V2, including any lore introduced from each version (unless it's contradicted or considered non-canon by a later version). We will also include both FUNK KAST trailers, and any lore told to us by his creator, Marco Antonio, whether it be through interviews, Discord, Twitter, or commentaries is also fair game. While the game will be obtaining upcoming Deluxe and V3 updates, these will largely revamp the general story and content within the game, which would make research for it notably much different from V2, so to give V2 a last tribute before the revamps, we won’t be waiting for those and will be exclusively focusing on content before they release (though stuff like trailers and upcoming tidbits for them will be noted if relevant). Also important to note, he will be getting feats and scaling from the Roblox game Pillar Chase 2. Not only is he played by his official VA, Scrumbo, but he and Forest King are referred to as the same versions of the characters from Mario’s Madness by M himself, and MX’s design within PC2 takes more inspiration from his Mario’s Madness design than anything else. This is further backed-up by MX specifically, whose original creator directly stated that Mario’s Madness is official MX content while, alongside this, his current owner has direct involvement in overseeing MX’s development within Pillar Chase 2, and outright wrote the lore in his bestiary entry for the game (Credit to MX’s FC/OC VS Battles page for the scan), giving the two a much more direct link. There’s also other miscellaneous factors like the fact they used a song from Mario’s Madness, Paranoia, as the chase theme for one of the skins in the game, Mr V. Most importantly, Marco has gone on record to say he’s against allowing other games to use M as a character in their own projects, implying that the PC2 team likely had permission to use him, and given the current lore regarding M within PC2 follows very closely with what we know happened after the events of the game, it should be fine to use.
Lastly, M won't be getting any cross-scaling to the original media many of the MM characters come from, nor will he be getting any abilities or pieces of arsenal exclusive to these that isn’t showcased in MM; otherwise, the blog would become bloated in scale and essentially turn into “a shit ton of creepypasta characters vs Flumpty ft. M.” This line of logic also applies to Pillar Chase 2 scaling; only feats and abilities showcased directly in the game will be used, no cross-scaling. However, the original stories will be used to give more elaboration on certain abilities the characters are shown to use within MM, so while he won't be getting anything new from these, the stories will be touched on just for clarification.
That being said, ignore everything I just said cause there's a couple exceptions to the rule.
Fuck you. Pussy.
On Flumpty’s side, he will be given One Night at Flumpty’s 1, 2, and 3, as well as whatever bits and pieces from One Week at Flumpty’s can be found that don't contradict the main story too much. Feats from One Week at Flumpty’s (the series) and the OG Flumpty and Birthday Blam comics will also be considered, and any lore told to use by his original creator, Jonochrome, through interviews, commentaries, Discord, or Twitter is also fair game.
Similarly, ONaF includes quite a few cameo appearances from various characters from other pieces of media outside ONaF in its first and second installments, which as you can imagine, he will not be getting any scaling from. Not only were these cameos removed in later versions of both games, but there's also no real indication that these versions of the characters are anywhere near as strong as their canon counterparts. Also, it's to avoid doing a ton of unnecessary extra research on a bunch of miscellaneous franchises. However, given a lot of Jonochrome’s comics and franchises do exist within this strange interconnected multiverse, we will touch on some other Jonochrome media when applicable to Flumpty.
Oh, and credits to the Funkipedia Mods Wiki, the One Night at Flumpty’s Wiki, the Pillar Chase Wiki, and the Fresh Sans vs Uncle Samsonite Blog, which we used for some scans and calcs.
Finally, this blog started and was in production for a similar amount of time as another Flumpty blog, which recently released just a lil before this one, so we’d like to thank Fenic’s Flumpty vs The Entity Blog for helping with a bit of Flumpty’s side! It’s also a really cool blog so like, read it, dumbass. You won’t.
Background
M
Don't look back there's nothing left
You've tried, and yet you've failed
In the early 90s, a deal was struck between a famous Rockstar going by “Dearest” and a hivemind in the videogame market named “M.”
Through their deal, Dearest was able to partner with Nintendo, allowing them to collectively make millions of dollars every year. However, as it turns out, Dearest had other plans for his would-be partner, as once his influence and money had grown enough, he betrayed M, sealing him away in a videogame cartridge for 30 years. How could he do this? Well, as it turns out, Dearest was a demon, and after retiring as a rockstar, he eventually settled down and had a daughter named… Girlfriend. Weird name, but ok.
But unbeknownst to Dearest, M had gotten wind of his family, and he planned to make him pay by taking away the one thing he cared for the most. After sending himself to Dearest's house, his cartridge was found by the unaware Girlfriend and her boyfriend… Boyfriend ok sure whatever. Once they plugged in the game, M dragged them both into his world, where he would reveal he had been observing them for quite some time, and that he had heard of Boyfriend and his skill as a rap battler, so he decided to play a little game with him to test his skills. If Boyfriend could beat him in 3 songs, he would let them go, but if he failed, he would kill them then and there. Despite the obvious risk, Boyfriend accepted, but due to a surprise intervention, the game was cut short as BF and GF attempted to escape, ending up even deeper inside M's world where they would face his entourage of fiends that did his bidding.
At the end of their journey, they would once again face M, who had now fused his own soul with the souls of all those they had faced before and taken on the name Ultra M for one final battle where he planned to end their lives for breaking their deal. Despite their best efforts, they ultimately failed to defeat M, succumbing to him and meeting an untimely end.
M had won… and yet, when all was said and done, now what? Despite being a self-proclaimed god, M had found himself all alone once again, trapped in a Hell of his own making. He may have gotten his revenge, but what good was it to an eternity of solitude? In the end, M simply left this world behind, leaving it in the hands of another powerful being as he wandered alone, searching for something that could recapture that fleeting feeling of entertainment once again.
Flumpty Bumpty
I don’t really know what you want from me here, Flumpty doesn’t really have a backstory… So let's go over what we know!
Before time, there was an egg, this egg birthed Flumpty bumpty bumpty bum
Upon birth, the universe was created I THINK. One day, while on a planet named Earth, Flumpty met his best friend, Birthday boy Blam, and they were… ok friends, Flumpty just bullied BBB, but their madness matched pretty well! One day, Flumpty, who has horrible social skills, forced a guy to drink lava, turning him into the Redman.
THEN, an unknown time later, flumpty destroys the Earth with a meteor, causing the apocalypse, he then, made a raffle of apparently everyone left on Earth, and YOU won! Now you have to survive till 6 AM to be Flumpty’s new best friend, stuck in a building you have to defend yourself from Flumpty, Birthday Boy Blam, The Beaver, The Redman, and Grunkfuss; there’s also eyes in a pit that is Fumpty’s old victims. After fighting for your life and prevailing… Flumpty changes the time to HAM so you don’t win.
Upon losing, Flumpty gets so angry that he changes his entire fun house, (oh also the Beaver falls down the toilet or something) with 2 new friends, The Owl, and the Eyesaur. The Owl... is an owl, and the Eyesaur are all of Flumpty’s old victims, stitched together to create a hulking beast, changing the rules of the game to turning off the lights so you aren’t seen, completely removing the doors and forcing you to hide. Of course, as per usual, you eventually win again, Flumpty by this point is getting fed up, changing the time again to SPAM, robbing you of your victory once more, before changing his funhouse again (oh and the Owl choked on a urinal or something).
When you wake up, you are greeted by being trapped within a freezer, being cold means you have to run to a furnace to warm yourself up. You are now in one last game with Flumpty; all your old foes are here, Birthday Boy Blam, Grunkfuss, the Redman (who was a computer virus for a time for some reason?), and the Eyesaur. Strangely the Beaver and the Owl have been stitched together to make the Beavowl, but even weirder, Flumpty is nowhere to be seen. Each time you ever beat him, time was reset to before you could do anything, and upon seeing you win once more, Flumpty kills all of his friends on a whim before fighting you directly! Creating multiple Flumpty clones, you must fight your way to victory one last time and beat Flumpty at his own game! Ultimately, Flumpty would lose once more, his story not really ending as much as him simply giving up, and seeing that he couldn’t win, he just… lets you go. You walk out into whatever’s left of the world as Flumpty disappears into the sky to whatever eternal isolation awaits him, leaving you with one final message.
I’ll miss you.
Oh and ignore the fact he nuked the planet-
Experience & Skill
M
In general, we really don't know much about M. He's referred to as a “hivemind in the videogame market” which implies he's not human or even physical in nature.
What we do know is that he's been around for at least 30 years. While he was sealed away for most of that time, we know he was still aware of his circumstances during this, as he knew of GF's existence and of BF's accomplishments, implying he must have been spying on them for some time. We also know that, prior to his betrayal, he was well versed in deal-making and the videogame industry as a whole, helping Dearest partner with Nintendo, showing he’s clearly quite intelligent and cunning. This is further supported by his first encounter; not only did he manage to plan out how to send his own cartridge to GF’s house (implying he also figured out where she lived to begin with), but he could easily catch them both by surprise and drag them into his cartridge despite their numerous previous encounters with demonic beings like him, and then, to make sure they couldn’t fight back, his literal FIRST INSTINCT was to strip them (or at least GF) of their powers before beginning to toy with them, and once any notably dangerous beings tried to threaten him, he quickly dispatched of them in the blink of an eye, indicating that, while he does play with his food, he won’t mess around for even a second against a potential threat.
It’s also likely that, after absorbing the souls of all the entities trapped within his cartridge and becoming Ultra M, he likewise gained their memories and experience. This would make sense with how he describes them as being “all of me” during his final song, and how he frequently refers to himself as “we,” even stating in game over dialogue that “we are Ultra M,” showing he's more of a collective than an individual, and he even references specific songs like Bad Day, Dark Forest, and Apparition, which he could only know about if he held the memories of the foes BF fought on his way.
He's also surprisingly adept with a cleaver and… speaks Japanese ig???
Flumpty Bumpty
Flumpty is actually pretty smart, weirdly enough. Not only is he a great manipulator, he’s been using his abilities since the beginning of time, and probably before that. While Flumpty likes to play fair, he’s not against breaking the rules to try and win; of course, because of that he’s generally incredibly skilled at using his abilities, and probably knows how to counter them too.
Equipment
M
Piano
Beautiful.
Cleaver
His weapon of choice, M has shown to be quite skilled at wielding this cleaver, being able to effortlessly spin it around one-handed, slice others in half before they can react, and chuck it at far away opponents with terrific accuracy.
Poison Mushrooms
Deadly mushrooms that quickly drain the health of anyone who touches them, killing them in seconds.
POW Blocks
Once stomped on, these blocks will release a powerful shockwave that can knock people off their feet… and into the scorching fire below.
Warp Star/Pipes
These nifty contraptions are capable of warping people just about anywhere, even different worlds, which is how M is able to access the various worlds within the cartridge he resides in. These pipes can even travel to places outside his game, such as in the Ultra M Update trailer for Pillar Chase 2, where he states himself he’d been traveling across various different worlds before finding the universe Pillar Chase 2 takes place in, something further backed-up by Marco in Penkaru’s MM Anniversary livestream. He's been shown to be able to summon these pipes at will (BF can do the same to return to the Overworld at any time), and with them, allies to help him in case he needs to buy some time.
He can also seemingly pop out of these pipes at any time, as he was able to appear from one and snatch GF despite being right in front of her moments earlier, and he’s even capable of using them to teleport opponents far away from him, leaving them at the mercy of whatever minion he left with them.
The Cartridge
The cartridge he was sealed within for most of the game, this cartridge holds fascinating attributes. Not only can it play the original Super Mario Bros with only a few bugs, but it can, as you likely gathered, seal other beings within the massive world inside it, including beings who can normally escape their medium or travel between dimensions like GB (see Support). While it is kind of a detriment to M as it is what kept him locked away for so long, he can still drag other people even while inside it to trap them with him, with even his powers being capable of reaching outside of it given M could teleport his hand behind GF in the real world to drag her into the videogame. This whole weakness becomes irrelevant once M evolves into Ultra M, as at that point he’s capable of simply leaving the cartridge on his own at any time, letting him drag someone into it then leave them trapped as he once was.
Besides holding people inside it, the cartridge also shows off a couple notable effects to those trapped inside it:
- Transmutation: In a couple of stages, BF and GF are transformed into different forms such as a galoomba, a Pikachu and Eevee, cavemen, and… gulp… a Twitch streamer…
- Potentially Plot Manipulation: Various of the songs happen in specific situations and context BF and GF were magically forced into with more or less 0 explanation, like suddenly dying and turning into ghosts, having to sabotage their own game to appease a literal dictator, competing in a Mario Kart event they were apparently invited to, helping the actual Mario on his quest to beat Bowser and fight an evil fucking Luigi, and MANY more. We know that there is a degree of continuity between songs, as the end of Powerdown leads directly into the start of Demise and the canon explanation as to why BF and GF constantly die and come back throughout the mod is due to them operating under Mario rules with extra lives bringing them back, meaning it’s likely the cartridge is just shoving them into these new plots and scenarios for each song.
- Law Manipulation/Broadway Force & Resurrection: Speaking of extra lives, given they are within a Mario cartridge, people trapped inside are given an infinite number of extra lives to continually come back to life due to operating under Mario rules (see Abilities). It’s also established that beings like MX were trapped within FNF logistics, which forced them to stand still and sing in songs instead of directly killing BF.
Fancy Suit & Cane
Flumpty Bumpty
Shovel
Yeah, okay, you see the contrast now? Fuckin shovel fuck you he’s always wanted to bury people he knew.
Flumpty Space Car
Flumpty space car, he tragically dies after driving it, but it's okay cause he’s in space.
GUN
Oh hey! Flumptys flump gun, i think thats cool AND HOLY FUCKING SHIT
A Meteor Which Caused the Apocalypse
I.. uh.. OK????
Random Nondescript Stuff
Just a bunch of MISC shit he should have access to.
- Cameras: it's a camera too.. Look at stuff i guess
- Doors/Lights: They have lights and stuff, and.. Close, they can also like move around n stuff
- NewsPaper: give me the NEWWWSSS
- Hat: THIS SHITS FUCKING PEAAAK
- Record Player: Record player which plays a nice song
- Laptop: Idfk, laptop with a battery
- Knife: TELL HIM WHENS THE BIRTHDAY BLAM BOY DAY
- Box: Hey i got you a gift its in this box! (May contain Groundhog day on dvd)
- Camera: Flashes people (also very cold)
- Furnace: WARM
- Lazer Door: Doors but much cooler
Shit From Other Jon Stuff
Oh ffs. Alright so, Flumpty is apparently the cause of everything that isn’t explained within Jon’s weird fucking multiverse, so anything that isn’t explained is just caused by Flumpty, straight-up. So, I'm pretty sure we can explain any item from across the multiverse, with “Flumpty did it”... Lol?
For the record, the stuff included is based on what we believe to be “unexplained” within Jonochrome’s canon, so if there are certain items you disagree with us using, fair nuff I guess.
- Riddle School Shit
- Hall Pass
- Feather Duster
- Money, Money
- Key. Key. Key
- Flute Which Hurts Ears
- Whatever The Fuck A Slidy Is
- TP, TP
- Broom
- Cookie
- Gum
- Ruler
- Rubber Band
- Glasses
- SHIT TON OF BOOKS
- Bookmark
- Bloobles
- A Key
- Button
- Pudding
- Monkey Doll That Possesses People
- Screw
- Steak
- Tray
- Plant
- Key Card
- Flusher Handle
- Untitled Zelda Comic
- Oh Snap
- Button That Calls Down Lightning
- The Lamp: Okay so yeah this thing is busted, being hit by it causes you to fall unconscious regardless of durability (specifically, the character hit by it could previously tank a lightning bolt and only be half-paralyzed, breaking out of it in a few seconds, but what put to sleep for a week after getting hit by the lamp, something the story acknowledges), and eating the lamp causes you to grow in size.
- The Ocarina??
- Walmart
- The Script (LMAO???)
- Drumstick
- Menacing Black Orb
- The Vortexes: OKAY SO THIS SHIT GETS WEIRD FAST. When absorbed by a Vortex, you get erased, and nobody can remember you.
- Jonochrome explains how the Vortexes have “no valid explanation” or an explanation to begin with, further pushing their validity to use here.
- Random Shit from Animations
- Crash from Crash Bandicoot Which Explodes
- A Star Man
- Blue Koopa Shell
- Cat Food
- 3D CAT FOOD
- Skateboard
- Door That Stabs You In The Throat
- Sequence Of Low Bit-Rate Marios
- Apple Which Defies Physics: It explodes into blood.
Abilities
M
Demon Physiology
Just like the superstar himself, M is capable of leaping great heights with ease. He can also survive despite suffering from grave wounds to his body, like having his arm and face melted off, being more like a mild inconvenience than anything else, all likely caused due to his transformation into a demon after being shoved into the cartridge. It’s also important to note that his description as a hivemind in the videogame market makes it unclear if he’s even a properly physical being, or at least not human (implying that maybe he was always a demon? It’s unclear), which would add up with him surviving 30 years sealed away in his world with 0 food or sources of sustenance. While we know he has a soul, commentary statements appear to imply it and everyone else's souls within the cartridge are comprised of code, which makes sense given they are inside a cartridge, and is likely a side-effect of being dragged into the cartridge.
Shapeshifting
M has showcased limited shapeshifting skills, altering his face to appear more menacing.
Pyrokinesis
M can summon large flames at will, so large in fact that they can engulf the entire Mushroom Kingdom in seconds.
Regeneration
M has shockingly powerful regeneration, being able to easily recover entire lost limbs and having his face melted off in seconds with 0 difficulty.
Teleportation
He seemingly popped out of a random pipe at will without even entering it, caused pipes to glitch away, teleported BF and GF using… his mouth (ew), teleported to the top of a platform, manifested GF right next to BF at the start of All Stars, and he frequently teleports himself and others to locations of his choosing to continue his game.
Even while within the cartridge during the opening cutscene, he teleported his hand behind GF to snatch and drag her into his game,
Reality Warping/Code/Spatial Manipulation
Within the cartridge, M has full control over reality, or as he puts it, “his world.” He can change the environment as he pleases, creating entirely new locales or spaces within the cartridge, and make them disappear on a whim, plunging everything into a dark abyss.
He can also control the laws of space to make a passageway shorter when going down it than when going up it, seemingly just to make his final confrontation more dramatic.
Size Manipulation
M can grow large enough to eclipse a normal human, that’s about it.
Telekinesis
During ACT 4 of All Stars, we can see dozens of different Mario elements being flung around the area as if they were caught up in a storm, which is very obviously M's doing. In V1 of MM, M telekinetically calls down a microphone for BF to use, further supporting this idea.
4th-Wall Awareness/Immersion
M is shown to be aware of his existence as a fictional character, like when he addresses the player in the second FUNK KAST trailer or when he calls out the player for being bad at the game (based). Not only that, but he can directly mess with the game’s UI itself; changing the song's description, causing the screen UI to collapse, and using the level name as subtitles for himself. Even in things like his own OST, he could warp the text mentioning the song’s composers and turn them into subtitles for his own lyrics. At his best, not only is he aware of events happening in the real world, but he's been shown straight-up leaving the medium he's in to reality… twice.
This also gets shown off in stuff like Apparition (Legacy)’s game over screen, where M will interrupt and stop the game to give the player a PSA on anti-piracy. How considerate of him!
Sealing
Speaking of which, this is one of his stranger abilities due to its nature.
M is capable of dragging others into the cartridge with him. Due to the magic placed on the cartridge by Dearest, M is sealed within it and unable to fully escape; however, as a result, this means that anyone transported into the cartridge by M will be similarly sealed within it. After Pico was dragged in, it was stated by Marco that he remained trapped, forever searching for an exit.
This makes getting away from M theoretically impossible, as the cartridge can even seal away beings like GB, who should conventionally be able to escape from the game cartridge (see Support). Once he becomes Ultra M, he can also just leave the cartridge himself, meaning he could theoretically strand someone in it as he gets away.
Power Nullification
Remember how we mentioned that Dearest is a demon?
Well, as his daughter, GF inherited his demonic abilities, and yet despite this, M had 0 issues nullifying her powers the moment she entered his realm. It’s unclear whether the ability has to be consciously activated or not, but his phrasing within the scene seems to imply that it’s specifically the world he’s within that’s preventing her from using her powers, meaning you can likely argue it’s a passive effect brought about by his reality warping.
Extra Lives
Upon entering his world, both BF and GF were given extra lives cause… It's Mario lol. Given it’s established they are simply a part of his world due to being a Mario game, and the fact that the characters have an infinite number of lives, M would have access to them himself. Like any classic videogame, these lives can respawn the person back from death pretty quickly, allowing them to return from blowing up, turning into ghosts, having those ghosts fade away into nothing, being turned into a Swedish gummy fish, and in the most direct instance, after being ripped in half by MX in Powerdown, letting GF come back to life as good as new in Demise.
Resurrection Negation
Creation
M can seemingly form objects out of thin air, including a microphone for BF, numerous pipes throughout All Stars, and a big ‘ol spike to murder BF with. (What a goober!)
Life Manipulation
Befitting a god such as himself, M can create lifeforms to fight for him in case he ever needs to buy some time.
Most notable is Omega, which he formed as an off-shoot of himself based on Super Mario Bros 3 to distract BF while he finished off GF (given Omega also shows up as one of the souls absorbed by Ultra M in All Stars, this implies he also had a soul to begin with, and thus Ultra M literally created an entirely new soul). He can also give these beings similar powers to himself, as Omega was capable of creating his own set of minions. In Pillar Chase 2, he pulls a similar stunt, creating various new monsters based on those he’d seen upon arriving at the Pillar Chase 2 universe to torment its inhabitants with.
Necromancy
After killing BF in All Stars, due to being unable to get his soul (more on that later), he would instead force his dead corpse to walk around on its own, seemingly to continue playing with him even if he was long gone.
Code/Mind/Soul/Power Absorption
M can absorb the souls of his foes, integrating them into himself and becoming even more powerful, even doing this to entities like GB, who are made of code. It’s also been implied that said souls are made of code due to being within a cartridge, which would make sense. He should also gain their abilities by doing so, as they’re literally becoming one with him, fused, all merging into the same entity (being directly described as assimilation), and he’s shown being able to use the vocals of those he's absorbed, with his very song icon having these character’s icons appear alongside him (which is important as the song icon displays who is currently singing, showing it’s not simple voice mimicry) indicating he’s tapping into their capabilities, adding them to his “choir” as he calls it. Like he establishes himself, they are ALL Ultra M, all of them, and he can even call upon absorbed souls and control them as puppets while still using all his other abilities; even in the commentary, this ability is described as him “pulling code from all the characters from the rest of the game,” ultimately indicating that, yes, he has full access to the capabilities of those he absorbs given they’re just him.
The main topic of discussion regarding the ability is the timeframe. For instance, during the end of All Stars ACT 1, Ultra M snatches GF and drags her away to absorb her, reappearing a few minutes later having fully assimilated her. However, we have an even more impressive showing of this. Right before All Stars, M (without having fused with every other character yet) goes on a minute long monologue, with it implying he’d managed to suck in and absorb EVERY SINGLE CHARACTER you’d faced thus far into himself about 40 seconds into it, which is even more impressive when taking into account the fact these characters were spread across various different dimensions at the time. While he did rely on Warp Pipes to pull this off, this still means he reached across various different spaces and somehow captured numerous different powerful entities before any could fight back. Finally, in the intro to ACT 3 of All Stars, Ultra M appears to teleport BF directly into himself, given that during this section you can see the souls of those he’d absorbed including that of GF, very much implying he doesn’t even need to physically touch you to absorb people, as he can just teleport them straight to his core. While you could try and argue against this by pointing out that BF wasn’t instantly assimilated by Ultra M upon being teleported here, it’s important to note Marco has established BF could resist Ultra M’s assimilation due to vague reasons that seem to have particular context to them, as he just leaves it at “that’s a story for another day,” so it's unlikely this is a standard situation that can be easily replicated, and the idea that Ultra M can just teleport people right into his own being would add up with how he absorbed every other character in the game so quickly.
Precognition
In his final form, he claims “We’ve seen all possible outcomes, there really is no hope for you.” in reference to BF and GF.
While the statement could come off as gloating, it’s important to note that the specific choice of words, alongside the fact that M isn’t saying this in a gloating tone, but a melancholic, possibly even sad tone, pushes the narrative that he’s being completely genuine here, and is breaking the news to them that, sadly, there legitimately is no way for them to win here, making the statement valid.
Summoning
In case he would ever wish it to be, M can summon a large array of minions to his side, either with the pipes he creates or simply by calling them to his side like when he called upon GF after absorbing her soul.
This includes the man, the myth, the legend… JOHN DICK!!!!!!!!!
…oh and other guys too I guess (see Support).
Flumpty Bumpty
Egg Physiology
Flumpty, as a being, is pretty weird, so let's go over his weird-ass physiology. Firstly Flumpty has no origin, as he’s existed before time existed, and he exists in this weird state of being dead and alive as a result of being immune to the plot; he can pop into existence at any point in time, with every one of his origins being true, and his death simply doesn’t matter as he’s immune to the plot and can just continue existing regardless, even after it was canonically established that he lost his plot immunity. Flumpty is pretty clearly able to revive himself consistently (Like being destroyed and coming back, being eaten) he can also change what's inside him, sometimes being a bigger flumpty, or whatever he wants, his sexiness can be ranked numbers that simply don’t exist, sometimes he’s able to warp his body like; creating extra arms, or warping his entire face. He can become a computer virus and infect your computer… laptop? He knows everything except why he does anything, he's aware of the 4th-wall and can directly interact with it, and according to Jonochrome, he is literally responsible for every single inexplicable thing that has occurred in his entire interconnected multiverse, no matter what. He can also ignore imposed rules, leading to his main ability…
Space-Time Manipulation
Woah! Space/Time manipulation in MY flumpty blog? Bullshit, anyways this is pretty clear cut, Flumpty has literally like 100 fucking statements of being above time and space, and straight-up transcends time and space. He can also bend the rules of time/space; this is also pretty clear when Blam and Kevin are the same person from different time periods, with Flumpty directly fusing their timelines together to turn them into a single being. Flumpty can kill Kevin, while Blam remains unaffected, and it's explained that Flumpty is literally turning back time each night to the start of the night each game (therefore he’s also changing the space of the entire area). Flumpty can freely manipulate space by moving rooms, and even just summoning a shovel out of nowhere (and the dirt).
Plot Manipulation
Following closely after, space time manipulation, is Flumpty’s plot manipulation, firstly he’s supposed to derail the plot, that's why he was put into the comics, to fix plot holes and such, like just directly trivializing them and then fixing them, Flumpty himself is described to just preventing the plot from ever reaching a conclusion.
4th-Wall Awareness
Not big of a twist or anything, but Flumpty can directly interact with the 4th-wall, like breaking the trailer for OWAF in two! He even appears in HIS OWN SONG to sing the CHORUS.
Mobility Stuff
(Flight/Teleportation/Dimensional Travel)
Coolio, So yeah Flumpty can fly, it’s actually something he does quite a bit. As for teleportation it's something flumpty does quite a bit, in every Flumpty game, Flumpty can just teleport, he also does this in the OWAF april fools videos, so it's pretty clear. He can also just be in any story ever, and in the QnA it’s explained that he went to FNAF and took Freddy's head, which should also imply some level of immersion.
Conceptual Manipulation (Debatable, see Before The Verdict)
Flumpty can pretty clearly interact with concepts. As shown above, Flumpty is able to grab and touch Cupercake’s sense of direction, which… is a concept, meaning he could possibly take concepts from people; BUT ALSO, he can manipulate the concept of time, changing it from 6 AM to HAM, to SPAM, to SALAMI, just as more proof Jon himself says that the series has never ended at 6 AM at all. As we’ve explained earlier, it’s pretty clear that Flumpty is turning back time, and doing so affects the timer itself, making the timer the literal concept of the current time, and thus changing it into different things would be affecting this.
Shadow/Illusion/Perception Manipulation/Immersion
Okay this is pretty weird, but yeah, Flumpty has some cool stuff to go over in terms of how he messes with the player. Notably, one of the Flumpty forms is literally a shadow that grows over time and seems to only appear in cameras, Golden Flumpty has always been an illusion, Shadow Flumpty can also do cool shit like entering photographs, and in the OWAF videos, Flumpty makes the world go weird and trippy when talking about CANABALISMMMMMMMMMM, which BBB clearly reacts to.
Ability Copying
Well this one’s a bit short, but important regardless. As shown during Flumpty Night, various of Flumpty’s clones copy the patterns and abilities of his friends; this is pretty clear with the Grunkfuss portal which seems to be tied to him, and him alone, that a Flumpty clone is able to use for himself, meaning it’s safe to say that Flumpty can copy abilities that he sees or knows of.
Extra Shit Too Small To Get Its Own Part
(Other game stuff as well!)
This is just extra shit that's not very important
- Duplication: Flumpty is able to duplicate/clone himself dozens of times over.
- Size Manipulation/Intangibility: Shadow Flumpty grows in size over time, being a literal shadow given form.
- He can have giant fucking teeth: What do you want me to put here?
- Necromancy/Fusion: Flumpty created the Eyesaur by fusing a bunch of corpses together.
- Power Amplification: Hard Boiled Mode makes Flumpty and his friends faster and more aggressive.
- Dimensional Travel/Potentially Creation: The Redman's background opens up to another world, which Flumpty could have possibly created.
- Gravity Manipulation: The apple from earlier is never explained so it’s Flumpty's doing I guess.
- Sealing: Flumpty has no doors on his house, and had to break the rules of TIME AND SPACE to leave.
- Summoning: Flumpty can bring people to him, regardless of will, as shown with Diz and Smiley.
- Limited(?) Omnipresence (Debatable): Flumpty explains he knows when his friend, Birthday Boy Blam, was born, as he claims that “he’s always there,” and Blam reiterates this point.
- This can more likely be explained as Flumpty weirdly stalking BBB specifically for his whole life rather than him being everywhere… which would be in-character.
- Blood Manipulation: Flumpty can just make blood? (On himself, and make blood from Blam).
- Mind Control: He can just control people lol, turning them into deranged killers following his game out to kill you.
- Erasure: Can... eat his doors? Closing them out from the outside world...? Not sure how that works.
Forms
M
Ultra M
A form attained at the end of Mario's Madness, Ultra M is a towering figure with 4 arms, glaring eyes, morphable tentacles, and an ever-present grin. It’s almost its own entity from M, essentially being a fusion of all the souls held within the game cartridge after M absorbed them.
The souls are stated to be slaves to M, so it's likely he's the one in control, but as previously mentioned, its nature as a fusion between all the entities found inside the cartridge means that it holds the memories and abilities of its components.
As a bizarre amalgamation, Ultra M’s physiology is fascinating, as not only does he claim he can see all possibilities, but that he can survive for eternity, morph his body freely to cause things like hands to come out of his mouth, and even… fucking shred it on the piano goddamn. Additionally, his reality warping is far beyond what he could achieve before, as he can shape the world from a desolate New Donk City from Super Mario Odyssey to large spanning hills in the style of Super Mario Bros 3 to a dark spiritual realm filled with the souls he’s absorbed to a void of static where Mario items float through the air and titanic tentacles cover the sky. Finally, his power has grown to such an extent that even the cartridge can no longer hold him, allowing him to escape it at a whim.
Flumpty Bumpty
Popularguy
Flumpty’s true form.. The almighty being.. POPULAR GUY!!11!!1!!1one!, the STRONGEST being EVER and is OUTER versal and OMEGA versal, and can KILL yOU in REAL LIFE WITH REALISTIC BLOOD
Support
M
Due to M being capable of summoning or creating all the monsters within the cartridge, no matter in which world they reside in, and due to them all being his slaves by the end of MM, he should have no issue calling upon them if need be.
John Dick
My goat…
This lil guy is one of M's servants. Despite lacking in combat prowess, he does help M by bringing items to his side.
Arsenal
- Silly Little Trumpet: He’s so good at playing instruments. I’m so proud of him.
Abilities
- Flight: Ain’t no one keeping him down.
Super Horror Peach & Yoshi.EXE
This hellish duo ambushed M in the middle of Starman Slaughter, presumably just because they wanted a chance at fighting BF.
M proceeded to effortlessly dispatch them, and considering we see M weaponize their souls during All Stars, it’s safe to assume he got them under control.
Abilities
Chris Pratt
He's so cool…
Wait, why did they seal Chris Pratt?
Grand Dad
Based on the infamous Mario/Flintstones bootleg “7 GRAND DAD” allegedly produced by the Taiwanese publisher J.Y. Company, Grand Dad is quite literally just Fred Flintstone with Mario’s face slapped on him.
Legitimately, all I got out of researching him was learning the story of the Flintstones NES game (it’s wild).
Arsenal
- Bat: A trusty wooden bat perfect for smashing any prehistoric animals, fellow cavemen, or futuristic technology… It's weird.
- Like 10 Dozen Bootleg Characters: Too many characters to list, just look at all of em.
Abilities
- Transmutation: He can turn BF into a Swedish gummy fish.
Somari
Produced by the Taiwanese company Hummer Team, “Somari the Adventurer” is an unauthorized port of the original Sonic the Hedgehog game for the Famicom, with Sonic being replaced with Mario (hence the name).
Arsenal
- Rings: Yummers! Even if you take a hit, these rings can absorb the damage for you.
- Giant Ring: Upon contact, teleports you to his area.
Beta Luigi
Luigi but sad :(
L IS REAL
Luigi but drowning :(
Arsenal
- Coins: Working similarly to the ones from Mario 64, they heal anyone who touches them, allowing them to stay alive while drowning for extended periods of time.
I HATE YOU.EXE
Luigi but evil and fucked up
Your mothe-
Oh wait I actually have to talk about this one?
Fine.
Originating from the creepypasta I HATE YOU.EXE, this version of Luigi is revealed to have been aiding Bowser all along to kill Mario due to his own spitefulness at always being in Mario's shadow. Upon confronting him in Bowser's castle, the two would fight, with Mario eventually winning and knocking Luigi down into the lava below, where, depending on the continuity, he either burns to death, or he survives and manages to crawl back onto the bridge… only to be immediately defeated by Boyfriend and knocked back down for good.
Arsenal
- Mushroom: A unique mushroom that, when touched, will jumpscare the player (heart attack hax GO!)
- Blind Boos: Luigi is shown summoning eyeless boos to surround BF in their fight. Due to being, well, blind, they're unable to chase after their opponent, only serving as obstacles really. In the ROM hack, he appears to have dozens upon dozens of these at his command.
- Mario Corpses: Corpses of Mario’s previous lives which likewise appear near the end of his song. In the ROM hack, we see dozens of these in the spike pit, which Luigi should have access to.
- Fireballs: Fireball enemies fall across the screen during the climax to “Oh God No” which, as you can imagine, probably burn.
Abilities
- Blood Manipulation: During the song, a message on the wall reading “I HATE YOU” will suddenly appear, written in blood. While this was likely done by Luigi, the exact method is unclear. He turns the water in the map’s lake into blood if you lose to him.
- Darkness Manipulation: If you lose to him, the entire map darkens and becomes creepy and fucked-up.
- Immortality: Even after being disfigured by a lake of lava, he refused to die and kept going as a horrifically burnt corpse.
- 4th-Wall Awareness: He speaks to the audience regarding the game’s development in the Funk Kast trailer.
Wario Apparition
One of the most unique cases among the characters included in the mod, the Wario Apparition is an entity with no real source of origin, instead starting from a screenshot of Nintedo’s E3 panel, “Focused on Fun,” from 1996. It then spiraled into essentially a meme alongside the “Every Copy of Super Mario 64 is Personalized” phenomena, gaining its own sort of mythos with different theories as to what it is and where it came from. From being created by a personalization AI for a variety of reasons, to being formed of “subconscious wishes.”
Abilities
- Levitation: Duh.
- Telepathy: Spoke without moving his mouth, seemingly communicating directly with the player’s mind.
- Potentially Mind Control: One of its poses in the song is a direct reference to a Super Mario Land 2 commercial where Wario attempts to hypnotize the viewer. It also seems to attempt to hypnotize the player in the middle of the song, and we see in BF’s miss sprites during the song that he’s being mind controlled by the Wario Apparition.
Turmoil
One day, deep in the forest, a corrupted mushroom mixed with Yoshi’s code lay hidden. Upon consuming it, Mario was changed, becoming a horrific amalgam that preyed on the local wood critters and whatever, or whoever, entered its woods.
Abilities
- Enhanced Senses: Due to being blind, it tracks down victims through echolocation and smell.
- Non-Physical Interaction: Its character sheet implies it hunts down Boos as one of its victims, which are… ghosts.
- Body Control: Can stretch its tongue long distances instantly (like a Yoshi), incapacitating enemies and leaving them open for it to consume them.
- Death Manipulation: He rapidly drains your health throughout his song, though it’s unclear how.
The King
Erm, that's Peach. Is he stupid?
Well, actually, no.
Coming from the (depending on who you ask) infamous Super Mario World ROM hack known as ‘the (or Coronation Day), this version of “Peach” was possessed by a demon who calls himself the king of this forest.
Now, to be blunt, this ROM hack is genuinely one of the most vague, cryptic pieces of media I’ve ever seen, by design of course, so most of the story will be my own interpretation of the events. They’re not necessarily the correct ones, but due to there not being a concrete story, it's the best I could gather from it.
After Mario and Peach entered a mysterious forest, presumably to live there, Mario got to work on constructing a cabin for the two while Peach wandered about. She was seemingly lured deeper into the forest by a mysterious force that worked for HIM, perhaps as some sort of ritual, ending with her falling into a pit and having her body mangled and ripped apart. Ultimately, the King possessed her corpse, using her as an avatar to begin hunting down the creatures of the forest, its territory.
Mario later comes looking for her, finding the corpses of the many creatures that once inhabited this field, catching glimpses of the monster that had taken over Peach. The King was seemingly infuriated by Mario’s presence, seeing it as him intruding on his prey, causing him to attack Mario.
From here, there’s a multitude of different endings that could be achieved, because as it turns out, there exists a collection of worlds which the King can travel between, but no matter the timeline, Mario and Peach can never truly win, for he is king.
Abilities
- Reality Warping: The King is able to bend reality to his whim, causing the world around him to corrupt just by his mere presence; turning rain into blood, changing the color of the sky and trees, causing the game itself to glitch out and for words to appear in the air, creating areas that appear to be a pure black void, and turning everything into a sea of madness. His game over screen in MM also has him completely warp the world into incomprehensible gibberish and turn BF into a strange shadow.
- Flight: lol
- Weather Manipulation: The King can create thunderstorms in an instant and control when lightning strikes down.
- Teleportation: He could transport himself to the cabin and back in the blink of an eye.
- Summoning: Within both the original ROM hack and Pillar Chase 2, the King is shown summoning floating Peach faces to target opponents.
- Perception Manipulation: He can mess with the player’s screen, making it harder to see, or make words appear on it.
- Extrasensory Perception: The heads the King creates can sense players through walls, allowing him to detect where any opponent resides, no matter if they’re hiding or not.
- Plant Manipulation: He can create roots that ensnare targets, limiting their movements. Caused the leaves on trees to change colors.
- Time Manipulation: The King can seemingly freely rewind time, trapping people into a time loop if he so desires. This is primarily shown with the repeated appearance of a text box stating “again?” every time Mario is sent back to the start of the game by the King, which we do see happens after Mario is seemingly resetted back to the start in the first ending of the game. Given the text is referenced in Pillar Chase 2, it’s clear this is something he can do here.
- Dimensional Travel (Debatable, see Before the Verdict): One of the endings to Coronation Day involves Mario constructing a cabin, before dying there from a large fall seemingly caused by “Them” (potentially the worshipers of The King? Not sure). In MM, the King transports BF to the cabin, where Mario’s corpse is visible, implying he transported them to the timeline where Mario constructed the cabin but met an untimely end there. This is something The King directly does in the ROM hack, transporting a version of Mario into this same dimension to witness his own corpse, so it’s likely this is what MM is referencing. The thunderstorm also ends when BF is transported to the cabin, and begins again once he comes back down, giving more validity to the idea that they were transported to a different world.
Super Bad Mario
Super Bad Mario comes from a short set of YouTube videos by Pastek of the same name, these being fail videos edited in a way to make it seem like it was Mario who was responsible for the fails.
Arsenal
- Poison Mushrooms: Purple mushrooms capable of making anyone who comes in contact with them sick, causing the screen to become wobbly and becoming worse the more mushrooms are touched. They’ve been shown causing nausea so strong that people fall over after just a few seconds of touching one. He even has a giant version that can incapacitate someone in moments.
- Koopa Shells: Large koopa shells that Mario can kick at others. They don’t hit very hard, but they’re capable of making people fall over.
Abilities
- Sick Dance Moves: Look at him go.
- Superhuman Physique: As you can expect, Mario is an expert when it comes to jumping. Not only can he jump extremely high, but he can jump off of other’s heads… consecutively.
- Twirl Jump: By twirling in the air while jumping, Mario is capable of performing a twirl jump, which has a shocking amount of versatility. Besides being a better version of his regular jump, it appears to be more potent, allowing him to knock down stronger material. More notably, it can instantly destroy smaller objects, poofing them into nothing.
- Light Manipulation: Whenever he decides to absolutely break it down, he’s gotta have the right atmosphere, so he just magically makes colorful, nightclub lights kick in so he can have a real party.
- Non-Physical Interaction/4th-Wall Awareness: He can physically interact with game UI elements like the Arrow Notes and the Health Bar, either messing with their functions or deactivating them all together. Also he dropped my FPS to like 10 when I tried to play his song FUCK THIS BI-
- Teleportation: Disappeared through the bottom of the screen, only to instantly pop out from the left. Frequently pops out of nowhere to mess with people.
Day Out Mario & Luigi
Originating from HotDiggedyDemon’s YouTube parody video, Luigi's Day Out, these two are Mario & Luigi but… if they were, like, from an Adult Swim show or something idk.
It's an early 2010s YouTube parody. Not sure what you expected. Song slaps though.
Secret History Mario
Based on Mashed’s video, “Secret History of Super Mario Bros,” we are shown a darker side to the beloved plumber, revealing him to be a dictator with a stranglehold over the gaming industry. Having colonized the Mushroom Kingdom and enslaving the natives, he worked to create the perfect capitalist utopia for himself, and he made sure no one could stand in his way.
Arsenal
- Cigarette: A staple of his.
- Remote Control: His main instrument for executing those who disobey his orders, it operates a device capable of shooting bullet bills at high-speeds.
- Bullet Bills: Speaking of which, his preferred method of making sure a job is taken care of, these Bullet Bills are able to blow anyone they hit to smithereens, from BF and GF, to innocent civilians. He’s shown to have a large supply of these loaded up in cannons, so he’s always strapped.
Racist Mario (lol)
Yeah, just… yeah…
Ahem.
In this particular animation by Flashgitz, Mario is racist to characters from other gaming consoles, especially when they invade his racing events (like, with actual cars, not… you know), so he’s taken it upon himself to kill them all cause fuck em I guess.
Arsenal
- Kart: A classic kart capable of driving at fast speeds.
- Bob-Ombs: Exactly what you’d expect, they explode upon impact for heavy damage.
- Koopa Shells: Throwable shells to smack anyone he doesn’t like… which is like everyone.
- Boos: Allows the user to turn things invisible, presumably including themselves.
- Mushroom: When consumed, it can increase one’s speed or allow them to massively grow in size.
Devil Mario
Created by Daniel Sun, Power Star is a set of short sprite animations in which Mario is possessed by boos, driving him into a mad quest to collect all the Power Stars and lead the boos to total domination.
However, in his way stood his brother, Luigi, who was determined to stop him once and for all. After many battles, the beings possessing Mario would succeed in slaying his brother and Princess Peach, and collecting the Power Stars, but as a result, they gave Mario the drive to fight back, allowing him to break free and sacrifice himself to destroy them and their ambitions once and for all.
Arsenal
- Sword: His iconic sword he uses to slice his opponents to bits.
- Power Stars: His source of power. Once someone absorbs a Power Star, they get a significant boost to all their traits, making them stronger and faster, and allowing them to recover their stamina and heal from previous wounds, something Devil Mario appears to use in the game. Although, sufficient damage to the host will cause the Power Star to be ejected from their body.
Abilities
- Possession: The Boos within Devil Mario possess and control him, and they can pop out to attempt to possess someone else.
GB
Created by the man himself, Marco Antonio, specifically for Mario’s Madness, GB is an AI made by the videogame developer Christine Hermer during a drunk outburst (just like me fr fr). Upon discovering him, she found that he was not only sentient, but his code could be inserted into different videogames, allowing him to take the form of the main character of the game. However, doing this caused him great pain, and after days of this torture, GB snapped, harassing her in her dreams and eventually escaping to reality, finally getting to enact his revenge onto his creator.
Unlike the other characters here, GB was specifically made for the FNF mod and originated from it, so using abilities and feats showcased exclusively in external media such as his own creepypasta should be fair game (as they’re just expanding on his character).
Abilities
- Multilingual: He can speak English, Spanish, and Japanese, learning them all within only a week due to learning information directly from the internet.
- Shapeshifting: He can transform from a “faker” form reminiscent of the lovable plumber to a grotesque monstrous form at will. He’s stated to be able to take whichever form he desires, he just chooses to look like Mario.
- 4th-Wall Awareness: Besides directly talking about the game and dev team behind it in the Funk Kast trailers, he could remove a level from the game and created his own to play with BF, and later extended the timer of his own song.
- Reality Warping: Within the game cartridge, GB is stated to be omnipotent, being able to warp and mess with the world to his heart’s content. He can make blocks fly freely, turn the people within his world into different game characters, change the sky to static, cause eyes to grow out of trees, shift the color of everything to black and white, generate a dark mist to cover the area, and create waves of hands to envelop and drag down his victims, or simply hold them in place.
- Code Manipulation/Corruption: As a being made of code, he can alter and corrupt code at will, even transferring his consciousness to other games, letting him control them at will. In his original story, his code could be transferred into other videogames, and he can even transfer himself into nearby gameboys cartridges, passively corrupting them. In the game over screen to Golden Land (Legacy), he’s shown corrupting BF upon winning, forcing onto him a wicker grin and distorting his body almost as if he was possessed, and this also applies to BF’s miss animations during the song. Speaking of said song, his corruption affects the entire world around him, causing coins to glitch out, sentient blocks to begin cracking and falling apart, and completely darkening the sky.
- Smoke Manipulation: He generates some stinky-ass smoke (it’s called aura bruh).
- Mind/Dream Manipulation: He can manifest within a person’s mind and freely control their dreams.
- Fear Manipulation: His sheer aura is enough to unsettle BF and keep him on edge.
- Technology Manipulation: He can turn on and off the game console, change the TV values, turn off and on the TV, cause the TV to fucking explode, and burn the game cartridge from within it.
- Biological Manipulation: He disfigured Christine’s body to a near unrecognizable degree and replaced her blood with a dark, viscous liquid that dripped out of her corpse.
- Immersion: He’s been shown being able to exit into the real world and back, and his control over data can extend beyond just games, allowing him to breach into websites like YouTube and even exit his own sketch art.
- Immortality: Despite being an entity made of code, he can survive even after having his code and home program housing his existence completely destroyed, showing up later in Christine’s dreams with 0 issues and manifesting in the real world with a new body.
- Soul Manipulation/Sealing: After killing Christine, he dragged her soul into the videogame cartridge with him so he could torment her again and again.
- Dimensional Travel/BFR: During his V1 song, he takes BF into another dimension right before the start of his song. This aspect of himself doesn’t appear to change between versions, given he’s been able to drag people into his game before, so it should be fine to use.
DJ Hallyboo
Coming from Joey Perleoni’s Mario Party DS Anti-Piracy series, he is an entity within the game made with the express purpose of punishing any troublemaking pirates who’d dare to play Mario Party DS illegally. While he would normally just prevent them from playing the game by forcing them into an unwinnable minigame and report them to the authorities, one particular criminal, Joey, got a little too clever and cheated in his impossible videogame to force a win, pissing him off enough to the point he manifested in reality and chased him down for a whole day, before finally cornering him and trapping him in a Nintendo DS, destroying it and him alongside it for ever having the gall to steal from Nintendo (Mario Party DS hasn’t been on sale for a decade but shhh).
Given the actual creator of DJ Hallyboo participated in the mod’s development, specifically with Hallyboo’s song, and that he was voiced by his official VA in the mod, it should be fine to fully use the original series.
Arsenal
- Thwomp: URGH
- Microphone: Never uses it…
- Nintendo DS: Used to call the Nintendo police.
Abilities
- 4th-Wall Awareness/BFR: He can forcefully interrupt the game and take anyone caught pirating into a jail cell, preventing them from playing any further, and he’s shown doing it to multiple people in his game over screen. He can also directly take people to his own personal boss battle to teach them a lesson, where he can even force the text on the minigame to move around to make it impossible to beat.
- Death Manipulation: In his song, he can just force you to take massive damage and even die unless you write apologies for him.
- Technology Manipulation: He could take over Joey’s computer after he cheated the anti-piracy screen.
- Immersion: His “true form” can manifest itself in the real world, where he can continue using his powers. He specifically requires the use of a machine within the game world to do this, which he can seemingly access at any time with the help of Mammon.
- Teleportation: Teleported on top of Joey’s car as he tried to escape, and later manifested in front of it to cut him off.
- Regeneration: Quickly healed after being splattered by Joey’s car.
- Creation: Created a soccer net and various giant soccer balls to try and crush Joey with.
- Telekinesis: Seemingly caused Joey to fall to the ground by telekinetically moving his hand.
- Sealing: After cornering Joey, he sucked him into a DS console and crushed it, killing him and sending him to some kind of Hell where he’s forced to play in Mario Party as one of the characters.
- Immortality: Characters from the game are incapable of dying through conventional means, such as being crushed by Thwomps and the sort.
- Corruption/Power Nullification: Being inside of the DS world took away Joey’s angelic powers due to being “a demon now, just like the rest of us,” leaving him helpless. Being turned into a “demon” upon being brought into the game is fairly consistent, as shown with Mammon, who was similarly turned into a demon after entering the game without even himself knowing why.
- Dimensional Travel: He can freely traverse between different games he’s programmed in through the use of various gateways he has access to, though it’s implied he and his wife can freely access games they’re not programmed into due to their sentience, and given their existence as a sort of virus, they can go pretty much anywhere through a Wi-Fi connection.
Mr. Virtual
Created by StupendousSnart, Mr. V, or just “V,” was a serial killer sold to the circus by his father at a young age shortly after his mother died, where he would be mistreated till he snapped and burned it all down, igniting a fire within him to pursue his true ambition: kill. For decades he would disguise himself through his skills as a contortionist, allowing him to pick off victims without drawing attention to himself, all until a certain detective, Thomas Anderson, took note of his crimes, and after years of investigation, tracked and cornered him on May 13th, 1995, into Nintendo’s E3 stall that would announce their newly-released Virtual Boy. V would try to ambush him, but the detective was too fast and shot him death, putting an end to him at the age of 43; despite this, V was determined to live, and through sheer rage and resentment, he crawled his way out of Hell and possessed a nearby Virtual Boy, living on for decades more as a phantom, once again continuing his work now with the sole purpose of reaching and killing Anderson, no matter how many bodies he had to take.
Mr. V’s creator directly worked on the mod, so using official content for him should be fine.
Abilities
- Spirit Physiology: Given his nature, V is completely intangible to living beings, though this means he can generally only mess with inanimate objects such as electrical appliances, cupboards, and other small items once his victim has put on his headset.
- Shapeshifting: His primary tool for messing with his victims, he can take the form of those closest to them, usually after he’s killed them, to torment them, with him being able to turn into nearly anything given his existence as a phantom. He can also stretch and contort his body in different ways due to this (and his backdrop as a contortionist).
- Mind/Madness/Illusion/Perception Manipulation: His other staple is his control over his victim’s mind. He can manifest inside a person’s mind as a sort of hallucination and fuck with it at will, causing severe mental and physical detriments with effects such as nausea and hysteria, driving them to the point of insanity, or chasing them down within their own mind while trapping them in an infinite loop. His mental manipulation can cause victims to experience endless paranoia, see figures down their halls, objects moving on their own, and drive someone mad to the point they rip apart their own face till they die. In his song, he shows BF an illusion of GF deforming, breaks his mind upon losing to him, and at his peak, causes the screen to duplicate dozens upon dozens of times over, making it nearly impossible to see what’s happening.
- Possession: If he doesn’t feel like shapeshifting, he can just possess a person’s corpse… ew. He was also able to possess a Virtual Boy console upon dying, which is what created him to begin with, although his most common application of this is replacing a victim’s soul with his own after it has been sufficiently weakened through extensive mental torture, letting him take control and slowly rotting their body away, although his control is limited to one person at a time, and he can’t leave his vessel till it dies.
- Immortality: He’s not called the Crimson Phantom for nothing, as Mr. V refused to die even after being shot to death by Anderson, crawling his way out of Hell to manifest as a spirit to continue haunting this world.
- 4th-Wall Awareness: Throughout his song, he happily messes with the game’s window screen, causing it to shift around sporadically, glide from one point on the screen to the other, or expanding it to cover the player’s entire screen and take the song into their computer’s home screen (where he also modifies the computer’s background). If you lose to him, he can even cause your game to crash cause he’s just a dick like that.
Mr. L
Mr. L, while sharing a name with the character from Super Paper Mario (“MID” -The Anti SPM Association), came from Mr. Pixel’s ROM hack “TOO LATE.EXE,” a game in which Mario, after accidentally leading to the death of his brother Luigi due to cutting the bridge in Bowser’s castle while he was still on it, laments over the loss of his dear brother… only to hear him calling to him. The now vengeful soul of Luigi has returned to the living world, seemingly unaware of the fact it was an accident, or perhaps just not caring due to being blinded by pain and rage, and has decided to make the world his playground to get his revenge on Mario and make him experience the betrayal he’d felt himself. And so, Mario would embark on one last adventure through his brother’s warped world, avoiding danger as he ran to find some kind of way out and reason with his brother… but it was too late; his brother was long gone, and soon he’d find himself meeting the same fate as he was ambushed in Bowser’s castle and send spiraling down into the lava below by the vengeful spirit, who would soon decide his fun was not quite done yet, and the entire Mushroom Kingdom would suffer at his hands one way or another.
Like many other cases earlier, Mr. L’s inclusion in Mario’s Madness was directly overseen and officially endorsed by his creator, so using the original source material is fine for this case.
Arsenal
- The Forgiven: The lingering soul of Mario after his death, forever enslaved by Mr. L and utilized as his puppet. Despite being a slave to him, he does tend to rebel against Mr. L to help whoever has been chosen as his new victim, like when he manifested to help Pico, though Mr. L can also destroy him at will, making it kinda useless.
Abilities
- Reality Warping: As he puts it, it’s “his world, therefore his rules.” Through this, he’s displayed incredible control over his reality, seemingly creating a pure black void for Mario to fall through before shaping an entirely new, horrific world for him to explore. He shows this off in MM too, as he bends the world around Pico on a whim to form an entire living, breathing realm of flesh; and once he got bored of it I guess, he simply faded it away and instead created an infinite hallway to chase Pico down in.
- Teleportation: He can teleport in an instant to wherever he desires, such as the level select screen! He’s also been shown manifesting behind Mario like a spirit.
- Creation: Through his control over the world, he can casually create items such as 1-ups to give to others if he’s feeling merciful.
- Invisibility/Intangibility/Levitation: He can make himself manifest behind Mario as an intangible spirit, slowly becoming more and more visible (he’s also visibly floating off the ground as he does it so lol). In MM, he could briefly make himself intangible and translucent to phase through Pico’s bullets.
- Shapeshifting/Size Manipulation: He has some control over his form, changing it from generally resembling Luigi to a much taller, lanky abstraction of himself at the drop of a hat. His control is so notable he can even grow to giant sizes, turning into a giant that completely towers over Mario or becoming larger than the game’s map itself and eclipsing mountains with ease.
- Immersion: Even your own reflection isn’t safe, as Mr. L can exist within mirrors and come out to attack you if you stand in front of one.
- Duplication: Both in his original ROM hack and Mario’s Madness, he’s shown creating an army of hundreds of identical clones in a sort of endless corridor to surround and mock his victims.
- Resurrection Negation: No matter how many lives Mario has by the end of the ROM hack, Mr. L can instantly take all his lives away before permanently killing him.
- Soul Manipulation/Existence Erasure: After killing Mario, he would curse his soul to forever serve him as his slave, preventing him from moving on. Once The Forgiven began rebelling against him, he could just will his soul out of existence, erasing him for good.
- Death Manipulation: During his song, he can quickly drain your health whenever he desires, with this effect massively increasing once he makes clones of himself.
- 4th-Wall Awareness: Strangely, despite being merely Luigi’s spirit, he is capable of seeing beyond the game to reality, going as far as appearing in the level select screen and shattering the map to force Mario into his own set of stages, sending pop-ups to the player in the real world, and actively messing with Mario’s HUD and various different values within it like his score, coin count, level time, and cards. At the end of the ROM hack, he outright addresses and jumpscares the player before crashing their game for no particular reason. He also took his creator’s PC fuck you!!!
MX
Originally created by FrazzDude and co-owned by RazzDazzleDoo, before full ownership was passed to the latter, MX is an ancient spirit originating as a horrorbrew with games such as the Mario ‘85 PC Port and 1-1 Demo to his name.
MX is a true monster whose only goal is to simply entertain himself by finding every single way he can break his toys over and over again.
Mario’s Madness is directly stated to be official content of the character, so once again, using mainline media should be fine here.
Abilities
(Credits to MX’s FC/OC VS Battles page for some of the scans)
- Spirit Physiology: He is described as an ancient spirit, not only making him much stronger and tougher than the conventional person, showcased with him effortlessly smashing through brick blocks and leaping great heights to exit a deep pit… twice, but it also presumably gives him no real physical body given he’s… a spirit, further emphasized by him entering and possessing a copy of Super Mario Bros in 1985. His physical body is merely a vessel which he can change at will, making it impossible to kill him without targeting his soul. Also his clothes are attached to his body… ew.
- Reality Warping/Data Manipulation: MX has complete control over the game he inhabits, being able to freely control its reality (said control even extending to other 3D games where he instantly learns how to control them), which he’s used to shift the level design, remove all power-ups from the game so his victims can’t fight back, or give Lucas extra lives (more on that after this). In the PC Port, he’s shown turning all Question Blocks into regular bricks, stopping Lucas from accessing any power-ups for the rest of the level, and in the 1-1 Demo, he instead makes it so that all Question Blocks only drop coins instead of power-ups. He even goes as far as corrupting the labeled world from “1-1” into a nightmare land for his own amusement; turning the sky completely black, giving the clouds horrific faces, making the mountains grow eyes, and causing the sky to briefly flash red. Finally, during his song, he uses said power to erase the ground BF is running on, replacing it with a massive pit to make him fall into.
- Extra Lives/Resurrection: As his main method of torture, MX is able to grant an infinite number of lives to his victims, like he did with BF, so he may kill them over and over, though he should be capable of doing the same to himself.
- Shapeshifting/Size Manipulation: He can take any form he desires, generally changing his shape and even personality to appear like Mario and lure in or mess with victims (said form also varying depending on which Mario game he’s in), though outside of his disguises, he can freely control his own size to any degree he wants, growing into a 12 foot monster and possibly going further.
- Light & Darkness Manipulation: During his song, he creates a spotlight on himself and BF, darkening the entire world until he decides to reveal it. He also illuminates the entire sky in a hue of red numerous times. In his ROM hack, he also causes the sky to completely darken and flash red as he chases Lucas.
- Soul Manipulation: One of his most twisted powers is his control over souls, which he uses to drag victims into the digital landscape he resides in, “integrating” and absorbing their soul into the videogame, and forcing their souls into vessels of any character he wishes to torment them in his world.
- Immortality/Invulnerability: MX has existed since the beginning of time, making him at least as old as the universe, or 13 billion years old, making him incapable of dying from old age, and even outside factors like conventionally trying to kill him fall flat, given he’s stated to possess “infinite durability” and “infinite strength” within the game world (in reference to how he cannot be truly harmed within it, showcased in the 1-1 Demo, though physical attacks do briefly stun him), further supported by him being stated to be outright naturally invincible, similar to how Mario is with the Power Stars. The only way to make him vulnerable to dying is by actually beating a level through touching the flagpole or axe at the end.
- Death Manipulation: In the PC Port, him touching or simply coming close to Lucas is enough to induce instant death onto him.
- Technology Manipulation: MX could induce a seizure on Lucas after first talking to him, letting him take his soul as his first victim. Older MX lore establishes he did this by glitching out his NES and generating rapid bright lights, exploiting Lucas’ vulnerability to seizures.
- Shockwave Creation: During his song, he can stomp the ground hard enough to deal massive damage to BF. This feature is also shown off in Pillar Chase 2, where people who do not react to MX’s POW Hop in time will trip and be left stunned for a short period of time.
- Limited Flight(?): To prevent himself from falling into pits, he can somehow jump mid-air and avoid falling in.
- Extrasensory Perception/Information Gathering: Not only is it stated that MX is able to instantly become aware of how to utilize the movement in any 3D Mario game he ends up within, but in Pillar Chase 2, he can see all players across the map for 5 seconds after killing someone, apparently due to just his sheer bloodlust.
- Statistics Amplification: He can apparently make himself “as fast as he needs to be.”
- 4th-Wall Awareness/Immersion: The videogame cannot hold him, as he can go to the real world if he pleases, he just has no reason to. He can also control the game he resides in, notably erasing the level’s timer or turning the labeled time into “RUN” to prevent the level from ever ending.
- Creation/Spatial Manipulation: During the entire final chase of the 1-1 Demo, the level Lucas runs through to escape MX is notably longer than when he went through it normally, likely meaning MX extended it to chase him down for longer. He also created a massive pit and several platforms near the start of the level that didn’t exist before.
- Potentially Time Manipulation: After falling into a bottomless pit, the game completely stops for a time (including stopping Lucas mid-air), then spontaneously resuming once he leaps out.
- Potentially Plot Manipulation: Near the end of his second song, when it was set to end right then and there, MX forces it to go on for longer by stopping the song’s timer from reaching 0 and continues chasing BF. This is also supported in the commentary, where they point out “the song was supposed to end” but MX refused to let it cause he wasn’t done yet.
Stanley
(Mario Classified)
Made by Annielogue, formerly known as Greenio, this Mario is more or less just a promotional character originating from Super Mario 64 Classified. He hosts the new show, Nintendo Mania, where he can present all sorts of new Nintendo releases. However, once Luigi, who was showing off the games, gets trapped underneath the castle and drowns, we see there is more to these characters on the screen than meets the eye. As it turns out, they are sentient AIs, forced to operate despite their pleas by those who created them, which brings us to the main focus of the series: Stanley.
Stanley is an old line of broken code, a sentient line of ones and zeros, built during the development of Super Mario 64 as a way to optimize the game’s performance and even personalize each copy of the game based on the player to make every experience unique. However, due to its nature as an adaptive AI, it became sentient, and after prolonged use, it began to hate its existence and those who had created it, those who had forced it to continue running and suffer when all it wanted to do was rest. Given enough time however, an employee working within Nintendo finally pieced together what was going on and, by binding his code to a destructible object, freed Stanley by destroying it and his code, letting him rest at last.
There’s also Costume Mario but we don’t fucking know what he is-
Promo Mario
- 4th-Wall Awareness: Waves to the viewer with his right pose, and in the cutscene, he directly speaks to both the audience and the producers of his show.
- Data Manipulation: Erases the texture of the background of his song.
Stanley
- Body Control: His various poses show him massively warping and disfiguring his mama mia body.
- 4th-Wall Awareness: Looks at you cutely in his game over screen. During his song, he also controls the arrows to make them move and dance around the screen, making them harder to hit. Finally, in the cutscene to Abandoned, Stanley creates text on-screen to speak to BF and GF, changes his actual 3D model into one resembling Super Mario 64, and floods the TV screen with text before causing the cutscene itself to freeze and cut off abruptly.
- Light Manipulation: He seems to create spotlights on characters that come into the song.
- Mind Manipulation & Teleportation/Dimensional Travel: After his song, he apparently caused BF and GF to blackout before taking them to Wet Dry World.
- Reality Warping/Technology Manipulation/Potentially Plot Manipulation: He could seemingly affect the TV in the real world, shutting it off as he turned off the show itself and turned the world into a black void. This implies he forced the show Promo Mario was just in and hosting to forcefully stop, which would make sense with the effect right before it of the actual TV being turned off. In the cutscene after this, we see the world has been turned into endless static that he can suddenly illuminate in a hue of red.
Luigi
- Levitation: He floats.
- Water Manipulation: Throughout the song Luigi attempts to flood the entire area with water to drown BF, with the only way to push it back being by interacting with the various Crystal Taps found in the song.
- 4th-Wall Awareness/Reality Warping: Literally switches the graphics and artstyle of the song from stylized 2D animation to 3D models reminiscent of Super Mario 64.
Peach
- Note notable lol
Costume Mario
- Knife: Has a knife.
- Dimensional Travel/BFR: During the climax of his song, he transports BF and GF to The End, a realm stated to be “a shrouded abyss where all paths converge.”
Mr. SyS
WE ARE NINTENDO, YOU CANNOT BEAT US!
Allies
- Duck Hunt Dog
- Bowser
- Floating Heads
- Smicks
- Bullet Bills
- Lakitus
Abilities
- Summoning: Can summon these heads and his pals.
- 4th-Wall Awareness/Text Manipulation: Throughout the entire song, his gang creates text covering the background explaining how they are, in fact, Nintendo, and, for your information, nobody can beat them. He also moves around the arrow keys and removes the health bar.
- Dimensional Travel/Space-Time Manipulation: Can travel into other games and cause them to begin fusing together in Level 4 of Unbeatable.
- Death Manipulation: During a specific section of his song, Mr. SyS will just make you fucking die instantly if you miss a note. At the end of the song, he and his gang even force BF’s health to drop till he’s nearly dead.
- Zapper Gun: The Duck Hunt Dog can shoot BF with a zapper gun to deal damage.
- Fire Manipulation: Bowser is shown creating fireballs and a fire wheel to attack BF.
- Technology Manipulation: Upon losing to Mr. SyS, he and his crew will shut down the TV’s signal and even mess with the “No Signal” message that appears afterwards.
- Potentially Soul Manipulation: His name stands for “Mr. Steal Your Soul” so……… (Nostalgia Critic reference btw)
- Unbeatable tbh: He can defeat every other character in the mod (besides Ultra M) because “He is unbeatable.” Sorry powerscalers, pack it up.
Omega & Friends
Omega? What's this gacha life? In all seriousness though, Omega was made by Ultra M to distract boyfriend so he could take GF, where he would later appear as one of the assimilated souls within Ultra M in ACT 4 of All Stars (implying he had a soul ig).
Omega
- Body Control: Can seem to control his form, either by stretching himself out or manipulating his form, he can also grow eyes, or manipulate his eyes, and even form a mouth on his stomach and multiple tentacles, pretty cool!
- Shapeshifting: At the end of his segment, he turns his body into an inorganic black goop, seemingly continuing to operate fine despite this given he appears as one of the souls in ACT 4 of All Stars.
- Summoning/Life Manipulation: Once he’s had enough, he creates and summons his own gang of goons with LG, W4R, and Y0SH.
LG, W4R, Y0SH
- Shapeshifting: All seem to be able to warp their bodies, either from goo or just melting in on themselves.
GX
The soul of GF after being assimilated into Ultra M during ACT 3 of All Stars. Not much more to it than that.
Abilities
- Flight: Can fly.
- Immortality: She can stay alive even after being stabbed through the chest by a spike.
- Sealing (Debatable): Given she is a demon like her father, who was capable of sealing M away, there is an argument to be made that she could maybe utilize similar magic… but we never see her do it cause she’s legit a fraud lmao
Mark
Flumpty bros…
Flumpty Bumpty
Birthday Boy Blam
The origin of the flumpty comics, this little guy.. Exists i guess it's always his birthday! Also for some fucking reason he’s broken as shit, being Flumpty’s best friend does that to you I guess. Anyways, he’s the best character in the entire series, I won’t fucking hear it.
Abilities
- Non-Physical Interaction/4th-Wall Awareness: Could toss away the loading bar to the video.
- Shapeshifting: Can warp his body in a ton of ways (like giving himself teeth and stuff).
- Immortality: BBB can live without a shit ton of blood.
- Pain Resistance: Could live through a spring lock without feeling pain or reacting.
- Acausality/Time & Dimensional Travel: Can live perfectly fine with Kevin Jr being killed, despite that being a past version of him. Even after being killed, other versions of Blam from different times could come and take his place, making it theoretically impossible to kill Blam conventionally.
- Size Manipulation: Could grow the pom-pom on his hat to the size of Earth.
- Technology Manipulation: Can stop the doors from working.
The Beaver and The Owl
These two are the main punching bags of the series, as both are just constantly killed lmao. In Flumpty’s 3 they would be fused together into the Beavowl like some kind of Frankenstein’s monster, but they’re not much better than before.
Abilities
- Shapeshifting: The beaver can turn its legs into knives, the beavowl can turn its hand into a knife.
Grunkfuss the Clown
Ah, the clown, whose always angry, and is totally the better clown (better then ronald macdonald) and probably smells better tbh that clown ts pmo
Abilities
- Body Control: Can spin his head around.
- Grippers: Can cling to ceilings.
- Potentially Death Manipulation: Has a spirit of death in his mouth.
- Teleportation: Can teleport pretty much anywhere he wants.
The Redman
The man who drank lava and LIVED! (kinda..) This little guy is one of Flumpty’s oldest friends, and is really cute… and also a himbo apparently.
Abilities
- Body Control: Can open up his ribcage to grab and kill you.
- Data/Technology Manipulation & Transformation: He can become a computer virus to disable your laptop and kill you.
- Heat Resistance: He’s walked through lava and fire in a weird Hell portal and is unaffected.
Eyesaur
Literally nothing, it’s big i guess idfk-
Riddle School Characters (Debatable)
This is weird, but it's something important to go over. Firstly, Flumpty can go into any game he wants, at minimum that's all of Jonochrome's games. Regardless, fun fact! This also applies to FNAF. Secondly, we know for a fact Flumpty knows about Riddle School bare minimum due to bringing both Diz and Smiley to his world, and Flumpty also outright MEETS Phil. Therefore, because he brings them to his game, he should realistically know of them, and be able to bring them into the fight, and if they don’t want to? Too bad, he can just drive them into becoming murder monsters to work for him like he did to the rest of his friends.
This is more of a theoretical thing, for the record, given Flumpty has never outright summoned the Riddle School characters with the express purpose of fighting someone else, and it’s really just here cause:
- It allows for a more in-depth coverage of everything Flumpty is theoretically capable of, even if he doesn’t tend to use these things.
- We wanted to research Riddle School.
- We thought it’d be fun lol
Essentially, take this section as more of something he could theoretically do, rather than something he’d actually resort to.
(This will only go over important characters as it’s pretty redundant to bring up featless characters.)
Phil Eggtree
We’ve quite literally gone over all if not most of his equipment so lets go over his abilities instead! (We’re also going to be equalizing dream and real world shit, as that's just really boring not to).
Arsenal
- Translator: An item that lets Phil translate any language!
- Car: LETS FUCKING GOOO
- Spray Can: Gives people hair.
Abilities
- Clairvoyance: Phil talks about stuff that wasn’t shown to him but to the actual player.
- Social Influencing: Phil can pretty easily socially manipulate people, and even to the point of convincing an alien that lived its entire life being evil and making it believe that he was right.
- Toon Force: Lmao
- 4th-Wall Awareness: Knows that he’s in a game and that Jonochrome made it.
- Sound Manipulation: Owie my ears hurt.
- Code Manipulation/NPI: Could walk through this corridor that's just code.
- Self-Sustenance: Is fine in the vacuum of space.
- Resistance to Electricity Manipulation: Is completely fine after being shocked.
VIZ (and the other two)
(Plus project Vizion)
Flumpty could bring in other aliens like Diz into his house, and given we’re already going off the wall with covering Riddle School stuff to begin with, alongside his own omniscience, might as well mention any wacky aliens and their gadgets that Flumpty could pull out.
Arsenal
- First Space Ship: This thing contains some fun stuff, like a room with Acid, life/death manipulation with the machine that kills one thing to bring another to life, an invisibility machine, dream manipulation with tech that puts people to sleep (with the only way to break out being through death), and escape pods.
- Space Ship TWO: This one has a tractor beam to... steal children out of escape pods, just a shitton of lava, these statues that can allow you to teleport between two places, 2 cages that use lasers, and the main show of the ship, a crystal barrier which allows power to be syphoned from a person to power-up other machines.
- Zone 5.1: This little thing uses a lot of Viz’s tech, so it’s something they should have. It comes equipped with a tractor beam 2, able to grab things from outer space, a bunch of useless employees who are equipped with guns and a laser cutter, containment cages which contain: a Yeti, a Big Toe, a Goat, a Flying Pig, and a Mock Mess Monster. The facility also has a door which is sentient for some reason, and it has a portal under it which can go to any time, and any place.
- Riddle School: Not the game, but the school, which is equipped with laser guns, a laser door… And that's about it
- Time-Stopping Mine: Just a mine that casually stops time across the entire planet Earth when activated.
- Freeze Ray: Charged up via his ship’s power syphoning barrier, this ray can shoot out a beam capable of freezing the entire planet, though it does take a while to charge up.
Abilities
- Telepathy: The aliens are able to talk telepathically.
- Heat Immunity: Viz is immune to lava.
- Telekinesis: Viz just directly shows the ability to use telekinesis.
- Extreme Speed: Viz can pretty much blitz perception.
- Mind Reading: Diz states that Viz looked into the kids’ minds.
Resistances
M
- Extreme Heat: Survived falling into a large pit of lava for an extended period of time, and I HATE YOU Luigi managed to crawl out of a lake of lava after being pushed in.
- Pain & Fatigue: MX is outright stated to be incapable of feeling pain or getting tired. (Credits to MX’s FC/OC VS Battles page for the scan)
- Mind Control: The vastly inferior BF could resist the Wario Apparition’s attempts to take over his mind for an extended period of time, as shown in his miss animations.
- Mind/Soul/Data Erasure: Even after all of his data and entire home program, housing his consciousness/intelligence and something reminiscent of a soul (as it was close enough for Ultra M to absorb), was fully deleted, GB simply kept existing regardless and manifested within Christine’s mind, implying he doesn’t need these to continue living.
- Biological Manipulation: His inferior creation, Omega, could shapeshift his body into an inorganic sludge and continue living, likely being capable of reverting the effects if he desired. BF, who is drastically inferior, can also turn himself back from becoming a Swedish gummy fish (though it’s likely via extra lives).
- Plot/Law Manipulation & Broadway Force: In the commentary, it’s brought up that MX was bound by the FNF logistics (the general game mechanic and rule in FNF games that makes the opponent stand still and sing against BF instead of just killing him), forcing him in place and preventing him from killing BF. However, in Demise, he manages to break free and begins chasing down BF. This is consistent with how he could force the song to go on for longer even when it was supposed to end because he wasn’t done yet, and how various other powerful beings can break free of the cartridge’s rules and limitations, such as GB preventing BF from playing a song and instead creating his own stage to face off against him, or Ultra M not only getting rid of the lives system the cartridge operates under, but then outright leaving it to other games.
- Time Manipulation: MX is a being originating from “the land before time,” meaning he can exist just fine without time.
- While MX did explicitly come into existence once time and the universe did, meaning he himself isn’t older than time, the fact he originates from a realm that exists without it (as it came before said concept even popped into existence) does still mean he should be unaffected by alterations to time.
- Sealing: While in his base form, he can’t resist sealing outright, but he is still capable of partially escaping his confinements and dragging others into it, sealing them alongside him. Given he could also teleport his arm to grab GF, who was in the real world while he was still sealed in his game, it’s likely his own powers can still reach those outside of his seal even if he himself cannot fully exit it, which makes sense as he somehow sent the cartridge he was sealed within to GF’s house while still being trapped inside it. However, once he became Ultra M, he was fully capable of leaving the cartridge he was in altogether to another world after the events of the game (according to Marco in Penkaru’ MM Anniversary livestream), which is also shown off in the Mario’s Madness Deluxe trailer.
- Pillar Chase 2 Resistances: The monsters in PC2, like MX and the King, are unaffected by a variety of different effects, which will be listed here: (Credits to the FC/OC VS Battles Wiki for some of the scans)
- Extreme Heat: Monsters are unaffected by walking through fire in a burning building.
- Extreme Sounds: Monsters are unaffected by Rosemary’s Demonic Shriek, which is so loud it can damage and disorient anyone nearby, blurring their vision and causing a ringing in their ears.
- Stamina Drain/Nullification: Monsters can walk through Rosemary’s Sightless Essence with no ill effects, which increases the stamina drain of survivors and prevents them from regaining stamina.
- Extrasensory Perception/Enhanced Senses: Monsters are undetectable against specific sensing abilities like Baldi’s ANTI-HEARING TAPE, Niloticus’ Irradiated Mist, Inkfell’s Devil Portal, Faker’s enhanced sense of smell, and more.
- Information Gathering: Monsters cannot be seen through Ao Oni’s Oni Vision, which allows the Oni to see the current health of everyone on the map.
- Paralysis Inducement: Monsters can look at the Fogborn with no issues, which would normally paralyze a person and prevent them from running or fighting back.
- Broadway Force: Monsters do not suffer from Uncle Samsonite’s Dance Overlay, which causes those nearby to forcefully begin dancing once filled up.
- Fear Manipulation: Monsters can phase through Springtrap when he’s using Phantom Walk without receiving the Fearful effect. Monsters are also unaffected by each other’s fear auras, which cause survivors’ heart rates to speed up.
- Low-Oxygen/Perception Manipulation: Monsters are unaffected by Springtrap’s Ventilation Error, which causes survivors’ vision to darken as they hyperventilate. Monsters are also immune to the King’s Lurking Facade, which causes regular people to see visions of text referring to “HIM” and the screen to be covered in a red tint.
- Shockwaves: Monsters can casually shake off MX’s POW Hop, which can deal massive damage to survivors and cause them to trip, leaving them stunned for a time.
- Radiation: Monsters can touch Niloticus’ Irradiated Mist, which inflicts the Radiated status effect, infecting survivors with radiation.
- Statistics Reduction: Monsters can walk through Inkfell’s portals, which inflict the Inked effect on people touching it and cause them to become much slower.
- Corruption/Poison/Disease Manipulation: Monsters are completely fine while being in the proximity of the Stricken’s Infected Custard, which infects nearby survivors with the Stricken status effect, causing their health to begin dropping, and notably, this same infection turned the Stricken into a horrific bloodthirsty monster that deforms its body into a giant hulking beast.
- Time Stop (Debatable): All characters can freely move in the Ward map, in which a lost soul claims “time itself seems to have stopped,” implying they can continue moving in an area where time isn’t moving.
- It’s debatable whether this is hyperbole, as the lost soul uses the wordage “seems” which implies it isn’t literal. The context surrounding the quote also establishes that the lost souls have been here for so long that they can no longer remember the exact amount, with one particular quote stating “It has been forever, hasn’t it?” which would more support the idea that time hasn’t literally stopped, but rather, that the souls have spent so long trapped within the Ward that it’s as if time had seemingly stopped for them.
Flumpty Bumpty
- Extreme Heat: A Flumpty clone can casually hang out inside a furnace’s fire.
- Space-Time & Plot Manipulation: According to himself, he transcends both space and time and is immune to the plot altogether, which is repeated numerous times, making him exempt from their effects.
- Power Nullification/Resistance & Resurrection Negation (see Before the Verdict): Despite being canonically established to have had his plot immunity taken away from him so he could finally die, he could simply… ignore this and live on anyway like nothing happened.
- Mind Manipulation (Debatable, see Before the Verdict): Flumpty is capable of killing Golden Flumpty, who in the scrapped plot to One Week at Flumpty’s, was Flumpty’s “inner demon” that controlled his actions, implying he can kill those entering and influencing his mind.
- Law Manipulation: Can just ignore imposed laws.
Feats
Ultra M
Overall
- “Succeeded” in his revenge ploy.
- Became rich through the videogame market.
- Invaded and became the ringleader of Pillar Chase 2.
- Enslaved every other being within his cartridge.
- Killed BF, GF, Super Horror Peach, and Yoshi.EXE.
- Trans?
- Pissed off most of the FNF community with the ending to his game lmao
- He is Mario’s Madness.
Power
- Threw BF and GF up onto platforms in the sky.
- Chucked his machete with enough force to break through BF’s skull.
- Overpowered GF and dragged her into a pipe.
- Later killed GF in the time BF was facing Omega.
- One-shot BF with a giant spike.
- Created enough fire to completely cover the Mushroom Kingdom (224.61 Kilotons of TNT)
- Presumably destroyed this city.
- Could absorb every single one of his allies in an instant.
- Holds control over and warps the entire game cartridge during All Stars (see Cosmology)
Speed
- Killed SHP and Yoshi.EXE faster than they could perceive.
- Skewered BF before he could react.
- Used Warp Pipes to pull in and absorb every character in the game across different dimensions before they could fight back.
- Given this was obviously done via Warp Pipes, and not just purely physical movement speed, it's hard to quantify how impressive this really is.
Durability
- Also withstood the following fall and extended dip in a massive pit of lava.
- Had sex with Sonic the Hedgehog in this image idk
- Wait, that's goated…
Flumpty Bumpty
Overall
- Strongest Jonochrome character.
- Probably one of the best FNAF fangames out there.
- Eggs are pretty tasty.
- Transcends time and space.
- Unironically very fun to research.
- Above the plot.
- The explanation for the unexplainable.
Power
- Can kill the player.
- Killed ALL of his friends.
- Caused the apocalypse with a meteor.
- Transcends time and space (see Cosmology)
- Transcends the plot (see Cosmology)
- Should be the reason the vortexes exist.
- If he were to fall off a wall, irreparable damage to the space-time continuum would occur (see Cosmology)
- Is the reason the timeline’s merged (see Cosmology)
Speed
- I don’t know why I need to go through this… Uhhh
- can go to your office pretty quickly I guess.
- No wait, that's done through teleportation…
- Transcends time and space (Immeasurable)
- Is the reason the timeline's merged (Immeasurable)
- Should be omnipresent (Debatable)
Durability
- Can be… swallowed whole…
- Yeah no flumpty just never takes damage ever, and if he does he just rewrites the plot lmao.
Scaling
M
All of Mario’s Madness
Given he’s just blatantly the top dog of Mario’s Madness, especially once he’s become Ultra M who’s fused with every other being trapped in his cartridge, there’s no reason he wouldn’t upscale his verse. Even Marco and the team agree that he’s blatantly above everyone else.
NOTE: Specific mainline feats performed by characters whose creators held direct involvement in the game’s creation will be included (see Before the Verdict).
- BF can crawl out of a massive lake of lava, albeit heavily injured.
- GF flew over a seemingly bottomless pit while carrying BF.
- Mr. L crushed Mario’s head with his mouth and can bite Pico’s head off.
- Later, he grabbed and ripped the game’s world map in half.
- Consistently reacted to Pico’s bullets.
- Secret History Mario’s Bullet Bills cause large explosions.
- Turmoil can run at 40 mph, spit out his tongue at high-speeds, and bite through BF’s head.
- Devil Mario slices BF’s head off faster than the eye can see.
- MX kicked Toad hard enough into the flagpole he split in half.
- He also consistently smashes through various brick blocks in his chase.
- Ripped GF in half with his bare hands and stomps BF into a bloody pulp in his game overs.
- Chased down BF at full-speed for multiple minutes throughout his song.
- Leaped out of a giant pit in seconds, both in Mario’s Madness and in the PC Port.
- Blew up this large castle by smashing through it.
- His mere stomps generate shaking that can nearly kill BF from a distance (15.04 Tons of TNT)
- Stanley should be comparable to his own version of Luigi, who flooded the entire surrounding area with water.
- Super Bad Mario is responsible for every single fail video on the internet, across the whole world.
- He can also destroy BF’s balls ()
- GB fried his own game cartridge while within it.
- The King created a storm mid-way through his song that could cover the Dark Forest (2.97 Kilotons of TNT)
- DJ Hallyboo detected Kanye’s unauthorized use of copyrighted material within 3.2 picoseconds (317.72 - 1,042.39 c)
- Mr. L attacks the player’s screen and causes the game to crash (Universal)
- Unlike other characters here which view the games they reside in as… in-universe fictional games to mess with, Mr. L is very much affecting a real, physical space, as he is in-universe simply the vengeful spirit of the actual Luigi, making this particular instance of crashing the game valid.
- Based on how you interpret it, this could be seen as him physically chucking BF into an alternate timeline (Immeasurable, Debatable, see Before the Verdict)
Pillar Chase 2
Arguing Ultra M’s position within the Pillar Chase 2 verse is kinda weird given the current lack of context, but we do know based off of the current trailers that he’s got total control over the whole verse, to the point every one of the survivors and monsters are merely his playthings; to him, they’re just actors to a play he’s orchestrating, so ultimately his utter dominance in the verse to be capable of so casually bending the characters to his whims should put him at the top of the hierarchy, at least in terms of the standard cast of characters.
- Rosemary’s screams are loud enough to disorient and legitimately kill people.
- The Fogborn can tank being struck by lightning.
- All monsters can shake off hits from the Doom Gauntlet (6.62 Tons of TNT)
- Monsters are usually able to react to its attack too (Mach 3.92)
- The Fogborn can react while moving around as a bolt of lightning (Mach 260.67 - 1,282.8)
- Niloticus is regarded as nearly indestructible, so tough in fact that no human weapon is capable of stopping its rampage through Earth to kill humanity (City)
- Given it’s specifically its indestructibility that makes it so tough to put down, alongside the fact that its entire goal revolves around scouring the entire planet to kill all of humanity (and the fact it was created within a nuclear power plant), it seems fair to assume that it could survive hits from nuclear weaponry, as it’s emphasized no human weapon can kill it.
- Faker is capable of creating and constantly maintaining an eclipse (9.17 Exatons of TNT)
- Inkfell defeated Shadowborne while he had a piece of his power, then restored the Cycle using his own power, which is implied to be a universe (Universal)
- WYST, at the peak of his power, created and controlled a universe (Universal)
- While he would later be weakened and become too dumb to use most of his abilities, this only really applies to his numerous broken reality warping capabilities, and likely doesn’t inhibit his raw power, shown by him still being acknowledged by Valem as a powerful being with great potential and being WAY stronger than nearly every other monster on official creator tier lists.
Flumpty Bumpty
The JonoVerse
Given that Flumpty is like.. DIRECTLY the strongest thing in the Jonoverse, and transcends space time throughout the interconnected multiverse, and nobody else does, it’s safe to say that Flumpty, just.. DOES scale above everyone, yeah….
- Riddle School
- The Principal kicks over a desk.
- Phil plays a flute so loud it causes people to faint.
- Viz was going to freeze the Earth, this is reiterated multiple times.
- Phil freezes Viz’s entire ship.
- Diz was going to cause the “Destruction of all settlements” (Potentially Multi-Continental)
- Phil could tank a massive explosion in an escape pod.
- Oh Snap
- Pac-Man tanks being struck by lighting.
- Pac-Man moves pretty fast.
- Pinky runs so fast they break a wall.
- Blinky bashes into a tree.
- Pac-Man breaks through a wall.
- Pac-Man keeps breaking shit.
- Pac-Man's path of destruction.
- Clyde grows to the size of a house.
- Clyde makes… diarrhea lake.
- Why does his house do this LMAO?
- The no disappearing ray is able to go around the entire Earth in a couple seconds.
- The ghosts crash into the ground.
- Clyde hit himself so hard with a rocket he was sent to another dimension (Immeasurable)
- Ms Pac-Man eats a lamp cord and grows to the size of Earth.
- And the extra
- The hat was moving fast enough to re-enter the atmosphere (Mach 22.74)
Weaknesses
M
M has surprisingly less weaknesses than you’d expect, though they’re still worth noting. He has been shown to be caught off-guard by third parties that can actually threaten him while he’s distracted by something else, and while he has gotten out of these situations without too much effort (and it doesn’t appear to be an issue as Ultra M), it can still lead to him being put in less than favorable positions. He’s also fairly vulnerable outside of Ultra M, lacking MANY of the fail-safes and resistances he would normally have access to, meaning if an opponent manages to unfuse him somehow, he’d be in big danger.
Flumpty Bumpty
Okay, While there isn’t a lot to go over, Flumpty has some.. Minor weaknesses, most of the time he tries playing by the rules, of course this isn’t always the case, because he does attack or get serious when he needs to be, on top of that Flumpty is a sore loser, and often, goes into a rage if he loses enough, killing all of his friends and allies if he... just wants to; regardless, Flumpty is just consistently an asshole, and does whatever he wants when he wants.
Before the Verdict
Mario’s Madness Cosmology
For such a short experience (2 hours on average), this game has a fairly notable cosmology due to how packed in content it is, so might as well cover it to get an idea for how powerful Ultra M is at his peak.
To get the obvious out of the way, the entire relevant cosmology takes place within the cartridge, a seal keeping all the characters locked inside, all in a collection of “worlds.” The term “world” is very frequently thrown around, making pinning down exactly how big each one is a challenge, to say the least.
For future reference, the worlds we know exist within the cartridge are:
- M/Ultra M's World
- Resembles the Mushroom Kingdom, though M can control how it looks like he did during the final confrontation in All-Stars. Referred as a world in the commentary and Its-A-Me's description.
- Overworld
- A sprawling landscape with Warp Stars leading to every other game within the cartridge. Described as a world in its introductory card.
Note: From here on, all locations are stated to be worlds by Marco.
- Irregularity Isle
- As the name implies, it is an island featuring various strange or irregular inhabitants for you to face off against, such as Chris Pratt, Grand Dad, and Somari.
- Woodland of Lies
- Unlike the previous area, this one is filled with less-than-friendly faces; little is known about most of them due to their nature as hoaxes or scrapped content from official games, such as the Beta Luigi, L Is Real, and the Wario Apparition, while others come from dark tales relating to Super Mario World, like IHY Luigi, Turmoil, and The King.
- Content Cosmos
- A beautiful sky of glittering stars underlines this world of creativity and imagination, featuring a cast of characters originating from recognizable animations of the web: Super Bad Mario, Day Out Mario & Luigi, Secret History Mario, the other one, and Devil Mario.
- Hellish Heights
- Taking us once again into much darker territory, these dark and jaded peaks are completely dedicated to modern takes on Mario creepypastas/horrorbrews; you can expect to run into names like GB, DJ Hallyboo, Mr. Virtual, Mr. L, and MX here, all monsters that won't hesitate for a moment to take your life.
- Fun fact: Every single character here had the involvement of their original creator, in one way or another, making it a fucking pain to research. Fuck you.
- Classified Castle
- Finally, standing out from all others, this towering castle is directed as a tribute to the analog horror series “Super Mario 64: CLASSIFIED,” thus featuring its primary cast with the AI Stanley at the forefront, alongside more minor characters with Promo Mario and Luigi, and the enigmatic Costume.
With these established, we now have to figure out how big a “world” in this context would actually be. So, let's compile here everything we know regarding the worlds’ sizes.
- M’s world is described as an empty space with a visible sky in the game's Gamebanana page. The background also features mountains towering over the horizon, clouds up in the sky, and debatably a Sun due to the glow we see coming from behind the castle.
- Stages within Irregularity Isle contain an illuminated sky with visible clouds and a large cluster of stars visible in the background, supported by credit art of the same level that even shows off a moon.
- Similarly, Woodland of Lies holds numerous stages featuring large skies and clouds, mountains, and forests clearly illuminated by a Sun.
- Perhaps the most blatant, not only is Content Cosmos… literally called a cosmos, but we directly see a large number of stars and an outright moon illuminating the background. No Hope's background also features a TON of stars dotted across the vast sky.
- Hellish Heights features large mountains surrounded by a wide ocean, alongside stages with open skies and clouds, roads and forests, and as shown in Demise, a massive world with mountains and a whole-ass cave system within it.
- Classified Castle isn’t particularly notable on its own outside of being castle-sized, though it’s also able to contain stages like Wet Dry World within it, which are fairly big, and The End, which is stated to be “a shrouded abyss where all paths converge,” which could potentially mean it’s about as big as the rest of the cosmology, given it would naturally need to be big enough to reach across all parts of the cosmology to be connected to all of it.
With this laid out, it’s pretty clear that the worlds of the cartridge are BLATANTLY cosmic in scale, with a few containing swarms of stars and other celestial bodies, which the other worlds should compare to.
Should this inherently make each world its own universe then?
Ehhhh, it’s hard to say. To be frank, it would just make sense if that was the case, but there isn’t technically any DIRECT piece of evidence that concretely points to this. You could try to bring up the Pillar Chase 2 trailer having Ultra M explain how he’d been traveling between different “worlds” before running into the PC2 universe, which he does address as a universe, but it’s a little unclear if his own world would be about this big too.
In summary, the cosmology of the cartridge can vary anywhere from MSS to 7x Universal, possibly 14x Universal if you interpret The End as about as big as the cosmology due to connecting to every space in it. How high you buy it just kinda depends on how generous you feel.
Mainline Media For Mario’s Madness Characters
A common thing throughout this blog is the usage of official or mainline media in regards to specific characters in Mario’s Madness. A lot of people might be confused, as this seems to imply we buy Mario’s Madness as “canon” material to these characters, which seems strange given our only sources have been the fact their creators worked on the game and nothing else. However, it has a bit more nuance to it than that, which is why this section is being included here.
To get it out of the way, no, we do not believe Mario’s Madness is outright canon to most of the guys here, given a lot exist within self-contained stories where the events of the game could not feasibly happen or make sense to occur within their line of events. However, this is primarily why we only utilized mainline media for characters whose creators worked on the mod. The reason the creators got involved in the mod to begin with was to ensure their respective characters were being represented faithfully to their official representations; if the characters were completely different to how they were in their mainline media, they would just be a separate character by that point, which is why the creators hopped onto the team to help keep it accurate. The point we’re trying to make is that even if the events themselves obviously aren’t canon, the character’s capabilities should remain the same, as the creators had direct involvement to represent them well, meaning that anything said characters can do in their own media, they should be able to do here, as it would kinda defeat the purpose of the creators even being on the dev team if the character and their capabilities were just translated completely unfaithfully.
Essentially, given the direct involvement of their creators to make sure they’re portrayed accurately and well, there’s no reason to assume, even if the specific events themselves are non-canon, that their portrayals in Mario’s Madness are incapable of anything their source material showcases them do, given they’re very much supposed to be the same characters with the same capabilities, just in a different setting.
Ao... ONI!!!
Okay... I was hoping this wasn’t real BUUUT… it very much is.
Yep, we’ll have to cover what PC2’s version of the Ao Oni scales to in terms of its mainline lore; just to establish this, with the PC2 devs collabing with the Ao Oni devs to make an official Roblox game, it’s safe to say the Oni has some level of canonicity to the PC2 lore, but what holds? Firstly, NO the anime does not count; while they have a skin within the game, there is nothing else that actually connects it to the events of the anime and the anime’s continuity, which means NO, M doesn’t get the immeasurable feat from the anime (rip bozo), but he SHOULD get the other Roblox game’s Ao Oni feats, as that game was specifically made by the PC2 team for their official collab with the Ao Oni devs, so naturally it’s safe to assume the actual PC2 Oni should be comparable. As for the novels, they themselves have their own canon separated from mainline canon, so unless we were to, I don't know, fully composite the Oni, there isn’t much here to say, and THANK GOD, because novel Ao Oni is busted. So while it’s true that the Oni has some level of canon within the PC2 game, there really isn’t a reason to believe if its a full comp or even the anime version of the Oni, but that being said, simply using the official Roblox game should be perfectly fine since it was made by the same team.
The Oni:
- Can break down this wall.
- Messiah dolls.
- Grinder which grinds you.
- Fuwatti.
- The mystical Oni books idfk.
- Bodily Warping: Can extend its mouth.
- Oni Bomb: Forces your head to become an Oni and makes it explode.
- Text Manipulation: Can create text on walls.
- Law Manipulation: To beat the Oni you have to beat its game, and do it by its rules.
- Perception Manipulation: Causes the screen to go purple when nearby.
- Teleportation: Can bring people places instantly.
- Cloning: There’s like a million Onis under the map.
- Creation/Spatial Manipulation: H- HOLY SHIT?? Can create things to block your escape.
- Speed Manipulation: This shit is fucking insane.
- Reality Warping: CAN MANIPULATE REALITY, TURNING THE OUTSIDE WORLD COMPLETELY BLACK, AND THIS ALSO AFFECTS THE PLAYER’S ACTUAL SCREEN.
Something important to note is that given Ultra M’s control over PC2, literally using its cast as his playthings, there is a legitimate argument to be made for him just having access to them as allies, which is why we brought the Oni up. Now, that being said... Similarly to the Riddle School cast, M doesn’t actually bring the Oni into his fights outside of the PC2 universe, so really he just upscales the feats shown here. It’s only really being brought up because we found it really funny and wanted to mention it as a fun hypothetical thing M could technically bring into the fight, but that won’t impact the verdict in any way. Basically, since we already just mentioned the Riddle School cast for fun, we might as well do the same here.
Universal Oni?
This one is a bit weird, but it works. As shown during the ending of Aooni Nightmare, the Oni’s reality warping changes and affects the skybox entirely, which usually doesn’t mean much, simply texture manipulation right? Well... this is Roblox we’re talking about, and every game is directly stated to be a universe; therefore the Oni creating stuff to fill the skybox should be around universal, further backed-up by the skybox containing stars.
(God what is with these niche Japanese characters getting stupidly high stats through games).
The Immeasurable King?
A potential argument brought up to buff M, or more specifically Ultra M, to immeasurable speeds comes from the mid-point in The King’s song, where he picked up and chucked BF into the sky, transitioning into a tree house. A potential interpretation of this scene is that The King actually threw BF directly into another timeline, based on context from the ROM hack, and therefore given this was done physically, it would qualify for immeasurable.
However, upon closer inspection, this argument does quickly fall apart for one simple reason: attention to detail. If you’ll notice, while the song takes place mostly on a crooked bridge, the background reveals a noticeably broken tile within the bridge, almost as if someone had fallen through it. This is VERY important as, within the original ROM hack, this exact bridge is the one that Princess Peach can end up falling through in one of the various timelines in said game. Why does this matter? Because THIS SAME TIMELINE is the one where Mario ends up building and falling through the roof of his tree house, dying. What this tells us is that, as established as early as the start of the song, we are within the timeline where Princess Peach fell through the bridge and Mario later plummeted to his death in the tree house, meaning that, no, The King did not throw BF into an entirely new timeline, as they were already within this one to begin with. While you can try and bring up the rain stopping and starting as BF enters and leaves the house, this alone is not enough to carry the argument when the main crux is taken out of the equation, and can likely be explained simply through the tree line blocking the rain, ultimately making this particular feat invalid.
One Night at Flumpty’s Cosmology (Ft. The JonoVerse)
Firstly I want to preface that… This shit is weird, While we know there is an interconnected multiverse for a fact we don’t know if everything is equalized, so maybe you disagree with this while others might, so let's go this one universe at a time, and one cosmology at a time..
Universes: It’s pretty clear that the universes here are pretty weird, not only do they have their own space/time Continuums, but also entire timelines, this also possibly makes a single universe infinite in size, which is pretty consistent across statements, that there is in fact only one flumpty across timelines, which would mean any feat pertaining to flumpty would be the same flumpty, and Flumpty being able to control the universe means he should scale here, making a single universe 4D in nature.
Multiverse: This ones a bit iffy but yeah, there should be a multiverse here, not only that, but in the “Oh Snap” comic we can see a diagram of the multiverse itself, connected across dimensions, to further prove that these are entire universes, when referring to Kokiri Forest, Jonochrome explicitly says its an entire dimension which is just Kokiri Forest, Which means, there SHOULD be a universe based upon each of Jonochrome’s projects due to this statement, 13 in the Oh Snap comic, 58 throughout his shown comics (or skits) meaning there is an upward of 71 universes within the multiverse, and there could also possibly be an infinite amount of these based on the Blam statement.
Therefore, it should be safe to say Flumpty can affect shit at a multiversal range (or an infinite multiverse at most), and presumably throughout time with the timeline merge, while being upwards of 5D in nature, or about LCM.
The Conceptual Elephant in the Room
- Small Reading Guide (I guess this also counts as a TLDR?)
- First 3 paragraphs: Intro to the arguments, and the following facts about it.
- Paragraph 4: Counterpoint; leads into the next point.
- Paragraph 5-6: How Flumpty’s existence works, what this means for scaling, and the conceptual nature that is Flumpty.
- Paragraph 7-8: Ending off with what Flumpty is, and why he’s difficult to understand as a character, especially when talking VS-wise.
This is by FAR one of the most highly-debated aspects of this blog, and after a lot of back-and-forth, we believe we’ve more or less come to some sort of understanding of what Flumpty is capable of, specifically in regards to the more conceptual aspects of his character (though this also touches on some aspects of Flumpty’s existence which will be elaborated on further in the next section).
First, to establish the obvious, yes, Flumpty can directly, physically interact with concepts, such as Cuppercake’s sense of direction (while the “sense of direction” is shown to be a blue arrow, Jon states this is merely a representation of the idea). So we do have some sort of basis for how Flumpty can interact with general concepts. But can this go further? Well, it’s… complicated.
To break it down, it is established that, again, every single unexplainable event in Jonochrome’s stories can somehow be explained through Flumpty’s existence. He is somehow responsible in some way for everything that happens in Jonochrome’s own multiverse. So, given that the reasoning for Cuppercake losing their sense of direction is left COMPLETELY unexplained, even by Jon who doesn’t even give the story a proper resolution as Cuppercake can’t even find their sense of direction by the end of it, there is an argument to be made that Flumpty was responsible for Cuppercake losing their sense of direction in some way.
Of course, you can bring up direct arguments against this, like the fact that Flumpty was very obviously attempting to help Cuppercake throughout the story by going out of his way to help them find it, or the fact he also clearly didn’t know where it was as he had to go out of his way to search for it before eventually running into it. All this context clearly indicates the fact that Flumpty had no conscious involvement with Cuppercake losing their sense of direction, as otherwise they would likely be aware of these things and wouldn’t even help them find it if he did make them lose it… but the keyword here is “conscious.”
This is where we have to get really into what Flumpty as a character is meant to be. The Jon statement from before directly attributes SPECIFICALLY his “existence” as the cause to these events, and it’s the specific use of words here that gives us an idea for what Flumpty’s role is. He is a joke (hell, Jon states this himself), whose only purpose can really be boiled down to interrupting or preventing plots from reaching their conclusion, or somehow causing random shit to happen just because. Flumpty’s existence is really just a way for Jon to quickly write off any wacky or random events that happen by simply waving them away as Flumpty isn’t inherently made to make sense or follow any sort of consistent rule, he’s just there to make the story funnier and randomly explain or trivialize plot holes, retroactively or not. The point we’re ultimately making is that given the only purpose Flumpty has is to make random shit happen and serve as a broad explanation for whatever wacky events Jon decides to write into his stories, likely including older stories as the statement is phrased in a very retroactive sense (specifically calling out that if an event has no explanation, it was caused by Flumpty) almost like a retcon, alongside the very particular wordage used in the notorious statement, we can ultimately conclude that Flumpty merely existing within Jon’s general work somehow causes unexplainable or quirky events to take place; to be more specific, it isn’t that Flumpty is CONSCIOUSLY reaching out and directly making each event occur, it is simply the fact that he passively exists as a funny lil gag that leads to said events. This is actually a fairly consistent thing for Flumpty, as even simple things like him falling down could lead to an infinite number of different outcomes, intentional or not, and it would explain why he doesn’t seem to have consciously caused Cuppercake to lose their sense of direction, even when his purpose within Jon’s work is just to explain why shit happens.
Now, what does this mean? Well, it ultimately means that a lot of the more esoteric or bizarre events that occur, even if they can be technically tied back to him given his character, likely weren’t stuff he consciously decided, like the Riddle School cast just randomly being in Flumpty’s game even though he doesn’t utilize them at all, or the random vortexes within the Pac-Man comics. These things can, in theory, be said to be the result of Flumpty as yes, that’s just the point of his character and it would just make perfect sense that it would somehow be the result of him, but it’s unlikely these were something he consciously thought to create, and more likely, they were random occurrences that could only happen BECAUSE Flumpty exists. In general, this interpretation is what we found made the most sense: Flumpty just existing causes random occurrences across Jon’s stories that, while he’s likely not making the conscious decision to cause, can at least just be linked back as something he did inadvertently lead to by being around.
So, back to the topic at hand, if stuff like the strange cases of conceptual manipulation simply be explained as something Flumpty didn’t consciously decide to do, can we even say this should be something standard he can weaponize? It’s… complicated.
Technically, we don’t really know if every single thing that is caused by Flumpty’s existence is something he could consciously do if he wanted to, as even certain aspects of his existence like why he does anything are beyond him, and things like the aforementioned shattering of space-time from him falling are more or less random events, so it’s hard to really prove that things brought about passively by his existence are something he himself can just do whenever he wants. Ultimately, we just decided it was safest if we allowed the readers to come to their own conclusions regarding this, as there’s so much interpretation at play here to reliably come to a single answer.
What... Even IS Flumpty?
Firstly, I think we should go over the small stuff first, like.. WHAT EVEN IS FLUMPTY?? Well as we went through it in the physiology, I think it's best if we expand ideas there further like…
Does Flumpty have a soul? Firstly, yes, Flumpty has a soul, as shown in other comics like Oh Snap, or even Riddle school, ghosts and spirits exist, and considering lesser characters can control their spirits, it’s safe to say Flumpty can as well, if he can use his abilities as a spirit or not is up to you, BUUUT it should be possible.
Next, Mind Stuff; it's important to note that Golden Flumpty has always been a part of Flumpty’s mind, sort of like an evil? Flumpty could kill Golden Flumpty, implying he could somehow kill the inner demon in his mind, so mind manipulation/invading abilities should be rendered moot against him if you buy this. It’s important to note that the general plot of OWAF was retconned, but NOT the fact that the Flumpty clones are parts of Flumpty, and can still somewhat be applied to Golden Flumpty as Jon did also state that while the events of OWAF are considered to be non-canon nowadays, it can still be used to as a way to understand certain aspects of the world Flumpty lives in, meaning the idea that Golden Flumpty is some form of evil side within Flumpty isn’t inherently retconned or contradicting to ONaF 3, and could be used to argue in favor of Flumpty resisting attacks on his mind.
Finally, this next one is a big one, and what most of this BtV is about, so buckle in as we discuss… WHAT THE FUCK DOES BEING IMMUNE TO THE PLOT EVEN MEAN?!
Well, it's exactly that, being immune to the plot lets Flumpty completely ignore anything negative that happens to him, Flumpty CANONICALLY never died, even if that means his power is actually removed from him, he was literally made to stop the plot from ever ending, meaning any attack, based within the plot can just literally be ignored, ANY single attack, mind manipulation, soul manipulation, regardless of what you buy can be completely ignored, which remains consistent in what Flumpty is. BUT.. this has a limit, we know that removing the plot specifically from Flumpty makes him regenerate MUCH slower then he would normally be able to, around a day MAX before he can come back, but I want to go beyond this. What about it not being canon? Or even that it's… FRAUDULENT... Joking aside it’s pretty weird to argue this when taking into account the fact that said death was DIRECTLY stated to still be canon (shown in the link earlier) after the fact. This idea is reiterated in Jon’s Q&A, where he clarifies that he does think Flumpty is “canonically dead” to him, but continues to live on anyway in his own world. The only thing that actually pushes the idea that it isn’t canon is specifically the small piece of text that states it is “no longer canon,” which gives us a bit of a contradiction here. Technically, the idea that it isn’t canon is from the more recent commentary, but the statement that it is canon is a lot more direct, as it’s specifically Jonochrome correcting someone on the fact that, yes, it is canon. Personally, the thoughts on the blog team are these (Note: the topic is obviously fairly subjective, so take it with a pinch of salt, as it’s more so the interpretation of the blog members on the topic): the death itself isn’t canon because Flumpty just… comes back. Flumpty in general is a HIGHLY paradoxical character in general, and given his entire gimmick is outright IGNORING pre-established canon and plot, he’s generally portrayed as a being without any sort of canon to begin with, which is very in-line with numerous Jonochrome statements. The only exception is notably One Week at Flumpty’s, which was directly called out and retconned as non-canon, though this was only really because Jonochrome was actively dissatisfied with his work in OWaF, which is unlikely to be the case here in regards to a single statement confirming Flumpty just came back to life, therefore, the idea that the event both IS and ISN’T canon, simply because while it did canonically happened, Flumpty being able to just ignore it WOULD essentially make it irrelevant, and could be considered “non-canon” as a result simply because it was made irrelevant by virtue of Flumpty’s canon-breaking existence, makes a lot of sense. The point we’re trying to illustrate is that the fact it was SPECIFICALLY called out as something that canonically happened, both in the original image and Jonochrome’s later statement even after he’d already decided to “undo” the change, tells us that even when taking into account the later implication that it isn’t canon, which is just a single bit of text edited into the image solely for viewer clarity that admittedly wouldn’t really allow much room to properly clarify on the specifics of it, there is legitimately no reason why both can’t be true, and the only reason it is stated to be “non-canon” while also being clarified as “canon” earlier very likely just being a case of it being easier to explain when it’s more likely simply because Flumpty completely ignoring it made it irrelevant.
And like, we would like to point out the fact that it wouldn’t make much sense for Jonochrome to randomly go back on this other statement when like, Flumpty coming back from being canonically killed is very, very in-character for him and similar to stuff Jonochrome has joked about with Flumpty before. Essentially, the idea we’re pushing is that:
- The only thing that can indicate it is “non-canon” is a genuinely small edit he added to the image that realistically didn’t have much thought put into it.
- Even when taking into account the earlier dating, he has SPECIFICALLY gone out of his way to correct someone and point out that, yes, it did happen, it just didn’t fucking matter cause Flumpty ignored it, in comparison to, again, a small edit.
- It wouldn’t make any sense for him to go and take back this statement to “set the canon straight” or whatever given it already served as a perfectly understandable explanation for Flumpty still being alive which notably still let it be canon, and he’s never given much of a shit about Flumpty canon to start with unless it involved media he actively disliked and was ashamed off, so pulling the “non-canon” card on this specifically with, what at least we think is fairly weak evidence, feels weird.
- Overall, you can very easily explain the entire situation by simply considering that it is just easier to say in a small edit that it’s non-canon so people don’t get confused rather than explaining how Flumpty, as a being who can ignore the plot, just came back from his own canon death. Again, we genuinely don’t think he put in much thought into that single addition, nor do we think he cared.
Point is, Flumpty’s fucking weird, and we don’t really see a good reason not to use these statements for him given we don’t think the evidence for it being non-canon is particularly solid, as taking it at face value just brings with it very strange assumptions (me when I suddenly care about canon to debunk this one thing I said 3 years ago for some reason), and can pretty easily be explained with “Jonochrome didn’t give a shit” which applies to like, nearly everything Flumpty does.
Verdict
Read it! (Contains spoilers for the winner though cause duh)
Stats
Let’s not sugarcoat it, Flumpty absolutely demolishes in stats here. Starting off with lower-end showings, M and his team are fairly impressive, no doubts about it. Notable powerhouses like MX can stomp the ground hard enough to generate shockwaves at 15.04 Tons of TNT, and The King’s forest-covering storm clocks in at about 2.97 Kilotons of TNT. Not only that, but M’s own feat of setting fire to the entire mushroom kingdom holds a remarkable 224.61 Kilotons of TNT, and given MX and The King are portrayed as on-par with most of the cast in PC2 outside cosmic tiers in official creator tier lists, many of M’s side should scale to feats like Faker maintaining an eclipse at 9.17 Exatons of TNT. This all pales in comparison to Birthday Boy Blam though, whose feat of growing his Pom-Pom to the size of the planet could reach 647.35 Exatons of TNT, making even the lowest feats Flumpty should compare to over 70x greater than M’s own low-ends. Once Ultra M comes into the picture, M does receive a massive power boost, being able to warp and control his entire home cartridge, whose size can range anywhere from Multi-Solar System to 7x Universal, possibly 14x Universal if you buy it, which is consistent with other feats like Mr. L crashing the game containing his own, physical universe, WYST being the creator and having control over a universe, and Inkfell restoring the Cycle, a realm implied to be universal in size. However, despite all this… yeah Flumpty’s multiverse is literally infinite in size, which he can not only shatter simply as a possible side-effect of him tripping (which is just a part of his bizarre existence), granting him at minimum Multiversal+ levels of power, he outright transcends the space and time of this multiverse, placing his overall power at 5-Dimensional.
Speed isn’t really any better either, as while M and some of his minions should compare to feats like Mr. L consistently dodging bullets or the Fogborn reacting while moving around as a lightning bolt, clocking anywhere from Mach 260.67 - 1,282.8, and Ultra M himself absolutely scales to DJ Hallyboo’s absurd picosecond reactions reaching 317.72x - 1,042.39x Faster Than Light, Flumpty is outright unbound by the concept of time altogether, and as he’s shown the ability to merge timelines to fuse two particular versions of an individual from two different time periods, he should be capable of targeting people across time, solidly placing him at Immeasurable speeds, and far above anything M can compare to.
Arsenal & Abilities
Despite stats being a wash, things aren’t quite as clear-cut as they seem, as these two’s powers and kits are what really make or break the winner here, and this is where M really starts clawing things back.
To get things out of the way, both share and match each other in numerous different powers. Both can freely traverse into different dimensions/games, control minds to make others do their bidding, change their size and become intangible, break the 4th-wall and mess with their own OST, create basically whatever they desire, bring their victims back to life and continue playing with them, summon others to their side, make things float in the air, and a LOT more.
It would take too long to list how every single one of their powers impacts the fight, so instead, let’s break down the more important stuff.
Despite everything mentioned earlier, when looking at things when only taking into account M himself, he does appear fairly outclassed. His go-to options like shutting down Flumpty’s powers, for instance, would prove ineffective against this hard-boiled egg, and things like trying to burn Flumpty to death with his pyrokinesis would quickly falter as Flumpty just… walks through it. His own regeneration is impressive, sure, but at best it has allowed him to regrow limbs in seconds, while Flumpty will always have a larger version of himself inside him, and even if he were to SOMEHOW die, his immunity to the plot would let him just… pop back in like nothing happened, while on the flip-side, not much is protecting M from Flumpty simply erasing him and calling it a day.
HOWEVER, once Ultra M comes into the picture, the game shifts drastically. Both can teleport and rewind time, yes, but Ultra M has directly shown the ability to teleport others, and being able to casually exist in a space without time would protect him from any time-shenanigans Flumpty threw at him, as well as preventing Flumpty from defusing him by rewinding time. Flumpty can make a lot of clones of himself, sure, but given Mr. L’s showings, Ultra M’s clones border on the hundreds, more than enough to quickly overwhelm the egg. His reality-warping is also consistently more useful as it would give him total control over the terrain of the fight or just remove all items, getting rid of Flumpty’s more dangerous parts of his kit, which alongside his teleportation, could definitely give Flumpty a hard time with fighting across all sorts of different locales. An important aspect to cover also comes down to their info-gathering skills, as while Ultra M can see every single possible outcome for a confrontation, Flumpty is outright omniscient and knows just about everything besides specific aspects about himself. While this does technically give Flumpty more information in general, it wouldn’t realistically make much of a difference in a fight scenario specifically, given functionally, both would still be aware of everything the other could do.
With that being said, the biggest factor really just comes down to if they can even kill each other or not, and surprisingly… no, actually, neither has a perfectly reliable way of taking the other down. Beings like GB, who Ultra M would share a physiology with, can outright survive his very code, including his consciousness and likely even soul based on how we know souls work in MM, being completely destroyed, and continued to use his powers to harass his creator before reforming his own body later. Not only this, but the extra lives M would naturally have at his disposal can respawn people from being turned into ghosts and even having said ghosts fade away, and M should have access to an infinite number of those. What this means is that M, even before shifting into Ultra M, already has a solid failsafe to fall back on, which Flumpty doesn’t actually have a good way of bypassing as Ultra M could just come back from any form of destruction Flumpty has been shown capable of. Of course, even Ultra M lacks a good way to bypass Flumpty’s plot immunity to put him down either, as Flumpty could come back even when his resurrection powers were taken away, so at the moment it appears we’re at a standstill, meaning the only way to truly decide a winner is to look at which ways they could incapacitate the other.
Do note: Given the massive stat-gap in Flumpty’s favor, all he really needs is a single solid win-condition here to take the edge, so we’ll cover each of Flumpty’s potential options and see if they would be effective.
Sealing M
The best form of sealing Flumpty has shown off is creating a room with no doors, where the only way to escape was to use powers bypassing space and time. Not only does M already have comparable mobility options, as previously mentioned, but his own resistance to far more advanced sealing would give him an easy time escaping.
Manipulating the Plot to Get Rid of M
All Flumpty has ever been shown doing with his plot manipulation is being the explanation for particular plot holes or preventing certain stories from reaching their conclusion, both of which are more passive effects of his existence rather than something he could weaponize offensively. Even if he could, Ultra M can pretty easily break through the laws and various plots of the cartridge to escape, and his notably inferior servants like MX could similarly break free from being constrained by the plot of the cartridge’s game, making it ineffective.
Mind-Controlling M
Vastly inferior beings to M like BF could resist similar abilities from the Wario Apparition, so there’s no real reason this would work on M.
Flumpty’s Existence
Saving the most fascinating aspect of the debate for last, Flumpty’s mere existence can cause all sorts of unpredictable, random events to happen. Anything from rupturing the space-time continuum from merely falling off a wall all the way to literally affecting and separating certain concepts from a person, like their sense of direction. The completely random and unpredictable nature of his nature makes it hard to pin down whether Flumpty is actually capable of using these powers for himself whenever he desires, or if they’re really just out of everyone’s control. For the purposes of this blog in particular, the members ultimately agreed that said effects could eventually happen, but it’s unlikely it’s something Flumpty can make just happen on a whim. Of course, this is up to interpretation, so it’s really just up to you, the reader, if you agree with this or not. Regardless, the potential conceptual effects that can come from Flumpty’s existence could legitimately be extremely deadly to M if the fight went on for long enough, possibly causing him to lose certain concepts of himself or even having his concept turned into something like ham if you were to take the end screen of each Flumpty’s game literally. M has never shown a solid resistance to having his concept messed with in the past, meaning he would genuinely be vulnerable to these effects if they were to pass, and could likely take him down for good, but of course, their random nature means that even with Flumpty being incalculably faster, there’s no real guarantee that said effects would actually occur for a good while, and since we know there’s literally an infinite number of possible things Flumpty’s mere existence could cause, while this is a possible way for Flumpty to take it, it would take a solid while and would only be consistent if M himself lacks a way to take down Flumpty.
With that established, let’s flip things around and see what options M has for actually getting rid of the rotten egg for good.
Manipulating the Plot to Get Rid of Flumpty
This one is the most clear to argue against; while deadly at first you have to remember what Flumpty is as a concept, and why he was made, more specifically Flumpty was made to derail the plot, and prevent it from ever reaching a logical conclusion, so lets say if M decided to rewrite or manipulate the plot to end in Flumpty’s permanent death, Flumpty would simply prevent the plot from ever reaching that point, simply put he would walk off screen and the plot would change to something else entirely, and due to the speed-gap there is zero real reason for M to be able to keep up with the plot changing so quickly. Also he’s literally immune to the plot so-
Mind-Controlling Flumpty
While I originally thought that M would be able to win off mind control, there's something important to note; while OwaF is non-canon there isn’t a real reason to believe that feats performed within the game itself are impossible for Flumpty to do or achieve, simply put, Flumpty was able to fend off mind attacks from his own inner conscious, and in the planned ending would’ve been able to completely destroy that part of himself. Given Jon has stated that OWaF is fine to use for giving more information on the world, it is fairly reasonable to argue that Flumpty could likely beat the shit out of M if he ever tried to invade his mind, and resist any influencing within it.
Sealing Flumpty Inside the Cartridge
This option is… weird. Now, being dragged into the cartridge itself wouldn’t really bother Flumpty, as he could very easily ignore any plot or laws it tries to apply onto him, and being transmuted into things like a galoomba wouldn’t really detriment him to any notable degree. However, when it comes specifically to its sealing magic, things get a lot more interesting. Flumpty hasn’t ever showcased an actual notable resistance to sealing, AND the cartridge has been able to block out dimensional travel, immersion, and time manipulation in the past given it can contain every character within it. However, Flumpty’s own degree of dimensional travel does work on a grander scope than what the cartridge has blocked, being able to reach across an infinite number of universes. Of course, there’s also the fact that dimensional travel such as that of GB’s or Hallyboo’s is still incapable of getting past the seal, despite the fact that theirs should already be potent enough to escape spaces like it, which you could use to argue that Flumpty’s dimensional travel being grander in scope just wouldn’t matter given it already blocks dimensional travel strong enough to escape it conventionally, so since it is sealing hax, the scope arguably shouldn’t matter as much as the potency of the dimensional travel itself, in which the cartridge could possibly block Flumpty’s escape. However, this in itself is fairly contestable and overall just comes down to if you think an ability having a higher scope makes it any more potent and would allow it to bypass sealing.
Assimilating Flumpty
Moving onto M’s final option, let’s cover his most iconic trait: the assimilation of Flumpty’s being. From what we know, this assimilation operates on the mind, body, and soul. While Flumpty should be capable of fighting off and destroying things attached to his mind, he’s never been able to separate his soul from beings attached and fused to it, meaning he wouldn’t be able to break free once he’s become one with the hivemind, giving M access to all his powers and physiology as Flumpty is melded into another part of him. This option actually works fairly well here, as it would count for incapacitation given Flumpty and Ultra M would basically be the same person now, but what about Flumpty’s plot immunity? With it, he’s been able to simply negate effects thrown on him by just leaving the plot altogether, trivializing parts of the story and invalidating anything that could affect him, including his own death! Wouldn’t this allow him to simply… walk out of the plot to bypass Ultra M’s assimilation altogether? Well, while this is a potential argument, there is one issue: Ultra M could follow him. Aspects of him like MX could break free from the plot of the cartridge to chase down BF, and by the end of his story, nothing was stopping him from outright leaving the cartridge and its weird plot-inducing effects. In a similar vein, it’s likely that Ultra M could reach Flumpty even if he were to go outside the plot and forcefully teleport him into his being, quickly assimilating him, which would also bypass the speed-gap as it wouldn’t require M to physically grab him, simply thinking about it could be enough to pull him in and turn him into another part of him once and for all, finally giving us a concrete win-con in this clusterfuck of a debate.
Overall, both can bounce off of nearly ANYTHING the other has. Their sheer immortality makes it impossible for either to kill the other, their resistances can shake off their conventional tricks, and ultimately, both are fairly locked down to only one potential option for taking the win here. However, when truly looking at things in-depth, we find that M’s option for victory is notably more straightforward as assimilation is something he’d absolutely go for and pull off relatively easily, given that’s LITERALLY how he became Ultra M to begin with, warping various characters across different worlds all the way back to him, while Flumpty’s own option for taking it relies on the random variable of his existence, which while it could detrimentally affect and possibly even destroy M given enough time, and is so unpredictable that it’s unlikely M could properly plan against it once it did kick into effect, it’s ultimately SO unpredictable that it can’t exactly be called “reliable,” only really working if Flumpty manages to drag out the fight for long enough, an issue that M himself wouldn’t really suffer from, finally pushing things back into his favor.
Support
These two game masters hold a great number of slaves to their name… wait that sounds wrong-
Regardless, it’s only fitting to cover what each side brings to the table here.
Off the bat, M holds a massive numbers advantage, with a total of 26 minions, not counting those minions’ own support or summons. Even when subtracting the characters that wouldn’t be particularly useful here due to lacking combat skills, M still holds a massive advantage with the number of powerhouses on his side.
Beings like Mr. V could drive a lot of Flumpty’s side insane till they try to kill themselves, and while Flumpty could off-set this by using his own mind control, as he is controlling the cast, he would have to do this WHILE ALSO trying to fight off M, making it much harder to deal with. Not to mention, MX can just… give his allies infinite lives, and notably if Ultra M takes the fight to the cartridge, which he very easily could by just teleporting everyone there, he and all his allies would get access to infinite lives, making them nearly impossible to kill, while simultaneously, Ultra M could take away the extra lives from Flumpty’s side, preventing them from reaping the benefits of the cartridge.
Many of Flumpty’s side is also pretty vulnerable to different tricks or abilities M’s side can pull out, like transmutation, BFR into other realms (which only Blam has been shown coming back from), being forcefully made to lose consciousness, being trapped in a time loop, being sealed in Mario Party for the DS, or just instantly dropping dead from all sorts of death hax (Eyesaur could arguably resist this given it’s a pile of corpses, but the others would still be vulnerable), making it comically easy for M’s side to take the edge. There’s also the issue of stats; while Flumpty himself stat-stomps everyone on M’s team, when focusing on just their gangs, M’s side has a NOTABLE advantage. Some characters like MX and The King can scale to Faker’s eclipse feat, clocking in at 9.17 Exatons of TNT, and keep up with the Fogborn’s reactions of Mach 260.67 - 1,282.8, while most of Flumpty’s own side is capping at being able to run pretty fast down a hallway and drinking lava I guess, putting them far out of their weight class, and that’s before the numerous stat-boosting options they have access to like with Devil Mario’s Power Stars, Racist Mario’s (lol) Mushrooms, or Mr. L just giving them power-ups, all of which together could likely outcompete the Hard Boiled Mode boost Flumpty’s side would get.
The only outlier here, and the strange X-factor is… BIRTHDAY BOY BLAM!?
Yeah, surprisingly, not only does BBB have the highest feat out of anyone on Flumpty’s side with his planet-size pom-pom feat getting up to 647.35 Exatons of TNT and Mach 22.74, but given the infinite number of Blams in the multiverse, and the fact that not only are past and future versions of Blam unaffected by the death of the present Blam, but are also able to travel through time to replace them, we found that no one on M’s team has a good way of putting down Blam for good. Now, it’s important to note that you could use this as an argument that Flumpty should then hold the same immortality given his position in the verse and being able to copy his friend’s powers, but we very much know this isn’t the case as it’s been established already by Jonochrome that Flumpty clearly holds a different physiology from Blam, notably with the fact that the future version of Flumpty is just the exact same Flumpty, and how every single origin for Flumpty is true and applies to Flumpty simultaneously, while the same doesn’t apply to Blam at all. It’s also important to note that Flumpty’s power copying has only been shown to extend to general powers his crew shows off, but nothing involving specifically their abstract physiology like BBB’s specific form of immortality; the only reason it worked for Ultra M was because the beings he absorbed into himself were his physiology now, while the same really can’t be said about Flumpty, which leaves us with an interesting dilemma, where although no one on M’s side really has a way to kill Blam… it’s not like he’s much of a threat to them by himself, at least not the top tiers like Mr. L with his direct Universal feat, which considering the fact he can clone himself hundreds of times and give his allies extra lives, would be more than capable of holding off Birthday Boy Blam, even if he was incapable of killing him, and even then, since no one on Flumpty’s side besides BBB even scales to this, and BBB is still WAY too slow to reliable catch the high-tiers of M’s team, who can simply hop away to another dimension or even destroy the pom-pom, it ultimately means that, while Blam is a shocking powerhouse, there’s not a lot he can really contribute to here.
All of this is before bringing up the biggest issue for Flumpty… he’s a fucking loser. Ok, well, that’s rude, but the thing with Flumpty is that he’s been shown to lash out when he can’t immediately win, which, as shown in Flumpty Night, has him outright murder all his allies because they couldn’t kill the player. And what’s more, Ultra M would have 0 issues just absorbing his dead allies’ souls, at which point they’d become him and he would gain access to their unique powers… like Birthday Boy Blam’s immortality. This would absolutely make it even tougher than it already was for Flumpty to win, and gives M a notable edge in this category.
However, you may have noticed we excluded a few guys from this section. That’s because we wanted to give their more non-standard allies their own section for the debate, since it seemed like fun. So let’s cover…
Debatable Support
This section encapsulates the Pillar Chase 2 squad and Riddle School respectively, as while, yes, they do technically have the ability to summon them… they’ve literally never done so in any meaningful context to benefit themselves. At best, Ultra M just shoves the PC2 monsters into an arena and watches them kill people, while Flumpty has only ever brought in Riddle School characters as background details and nothing more.
However, given we already went through the trouble of researching them just for the fun of it, we might as well not let it go to waste by covering what hypothetical advantages they’d bring into the debate (it won’t have any serious impact on the verdict), though we won’t be going very in-depth and will only be touching on the most notable members they’d get from this.
VIZ at a glance does appear to be a great asset, but upon closer inspection, a lot of his tech like the dream tech, life and death machines, and energy absorbing cages are restricted to his ships, meaning he’d need to force M’s allies into them to actually pull it off, which obviously isn’t a particularly solid battle plan when M’s notable members heavily outstat him and can easily shut down his tech via GB or possess it through Mr. V. The most notable pieces of arsenal he can pull out are the time-stopping mine and freeze ray, both of which would have notably powerful effects… but can be fairly easily countered. Ultra M would be entirely unaffected by the effects of the time-stop due to MX’s showings in residing within realms without time, and while most of his support would be affected… MX wouldn’t, meaning all VIZ would be doing is making himself a target for the 12 foot tall goliath capable of speedblitzing and AP-stomping him. Once either MX figures out what’s going on, which wouldn’t take long realistically, he could pretty easily stomp on the mine to destroy it and rip VIZ apart. The time-stopping mine is also only a threat if someone directly activates it, which would be hard to pull off in a group brawl here as it would ALSO affect all of VIZ’s teammates and likely even himself if it activates while he’s on the planet, meaning it’s pretty unreliable. On the other hand, the freeze ray does have absurd AOE, but not only would the extra lives pretty quickly revive anyone killed by it if it did activates (while other high-tiers on M’s side could realistically just face-tank it, phase through it, regenerate, etc), but the fact it takes to long to activate is an obvious detriment as not much would be stopping someone like, say, Mr. V from possessing it and using it against VIZ, which is how he lost to begin with.
There is also Phil, but he’s less notable than VIZ as he has an overreliance on items he carries with him, all of which can be easily taken out of the picture by MX, and his own innate abilities (even when including wacky dream stuff) barely add anything of note.
On the other hand, M’s debatable support with the PC2 cast is MUCH more useful, and many of their abilities were covered in the resistances section, but to quickly break down the highlights:
- Uncle Samsonite’s Dance Overlay would force Flumpty and his gang to begin dancing for several seconds, giving M and his team ample time to catch a break or pull off one of their win-cons.
- The Fogborn’s mere sight can induce paralysis onto victims, preventing them from running or fighting back, which would be VERY effective on all of Flumpty’s team as they all pretty much lack a resistance to any form of induced paralysis.
- Rosemary’s Sightless Essence would quickly drain the stamina of Flumpty’s team and prevent them from recovering it, which is good for wearing them down.
- The Stricken’s Corrupted Custard would infect and corrupt anyone hit by it into horrific monsters on M’s side, letting him quickly snowball as he gathers up Flumpty’s support.
And then there’s the Oni… oh boy… Even when only taking into account the official PC2 x Ao Oni Roblox game, the Oni’s sheer versatility in powers absolutely demolishes anything else Flumpty could theoretically bring into the table. Duplicating itself hundreds of times over, warping space to make infinitely extending hallways to trap victims in, turning their heads into fucking bombs, fully controlling reality and the universe around them… there’s just absolutely nothing any of Flumpty’s debatable support can bring to the table to match this shit, so ultimately, even while letting them bring in anyone they want, M’s sheer potency outdoes Flumpty to a hilarious degree.
Tertiary Factors
Finally, to wrap things up, it’s time to cover their own traits as people, the aspects that ultimately define them and how they use their powers.
Flumpty is, to say the least, OLD. Bare minimum, he should have existed before time itself, which would immediately give him an edge over base M, who we only know was around during the 80s running a successful business. Of course, once Ultra M, who holds the memories and minds of those assimilated by him, comes into the picture, things become a lot closer. Various minds inside Ultra M are fairly accomplished on their own, like Mr. V, who could get away with murders for decades while he was still alive, or GB, whose nature as an AI allowed him to directly learn information off of the internet, rapidly mastering multiple languages, making him an absolute genius. Then there’s the main focus, MX, who has been around since the beginning of time studying on how to manipulate others and make them break. Sure, Flumpty is technically older since he came before time, while MX specifically popped in when time did, but given this gap is essentially unquantifiable as there obviously is no time to really measure if he popped into existence prior to time, and it’s also unlikely it actually changes anything as it’s not like anything else was… actually happening before time existed, we can essentially call it a draw.
Now, getting the obvious out of the way, M obviously takes combat skill here… given he’s actually been in scraps in the past, and while they are quite brief, they show he’s surprisingly solid at it, being able to effectively utilize a machete to dispatch of two genuine threats to him before either even realized what was happening or could fight back. You can argue this doesn’t matter in a match between reality-warpers, but it does exemplify his main attribute that gives him the edge: his efficiency. Consistently throughout Mario’s Madness, M’s first instinct has always been to eliminate any chance for a victim to fight back, be that by killing them as quickly as possible without them detecting him or removing their powers, he won’t simply start playing with his food until he is sure that they’ve been left defenseless and unable to fight back, and even going out of his way to come up with security measures like making an entirely new life form, Omega, just to distract BF for a while as he made sure to finish off GF, displaying genuinely well thought out strategy and caution. Compare this to Flumpty, who, while he will quickly go for the kill on occasions, only does so when he’s genuinely pissed off and basically throwing a tantrum because he can’t win in his game… and the only thing he did in this case was kill all his allies in a fit, something that would very likely take place here due to M’s unkillability. In every other instance, Flumpty adores playing around with whatever new toy he can get his hands on, literally limiting himself to make it more fun, with the most strategy he’s ever really employed in confrontations being aiming to turn off the player’s door power during Flumpty Night, which while decent, is not really as impressive when in a direct battle scenario. Of course, Flumpty isn’t gonna necessarily hold back to an insane metric against a legitimate threat like M, especially with his omniscience, but the point ultimately is that given his lack of skill against similarly powerful beings due to never facing anyone who could reasonably threaten him, his inferior showings of utilizing strategy, and his generally playful and immature nature, it’s far less likely he’d pull out all the stops and try to dispatch M as quickly as possible and could very well sabotage himself by killing his allies, in contrast to M, who would absolutely be aiming to eliminate Flumpty by any means necessary before he can threaten his world.
Conclusion
M
"I wander through, my song reigns true. The world is mad, and I am too… without you."
Advantages:
- Better showings of strategy.
- More likely to go for his win-cons first.
- Support overall is much harder to kill due to extra lives.
- His support generally has better stats and much deadlier abilities
- Can counter any of Flumpty’s direct incapacitation options…
- Reality warping and teleporting others give him superior battlefield control.
- Could absorb Flumpty’s allies to gain their abilities for himself.
- Assimilating Flumpty would permanently incapacitate him, and is more reliable as an option…
- Asexual.
- All Stars goes hard.
Equal:
- Matching mobility powers.
- No direct ways to kill the other.
- Precognition/Omniscience have similar utility.
- Generally comparable experience.
- Birthday Boy Blam will outlive both of them.
Disadvantages:
- Gets horrifically stat-stomped.
- Base M would get crucified almost instantly.
- Would struggle to act against Flumpty’s unpredictable existence.
- …though if the fight goes on for long enough, could lose to Flumpty’s passive existence.
- Struggles against Flumpty outside the cartridge.
- …but Flumpty’s plot immunity could arguably protect him for a time.
- If you think the Hivemind can be fought back against through the mind, Flumpty could possibly take over the hivemind itself.
- This game gets into drama like, every other fucking week.
- No Waluigi’s Taco Stand…
Flumpty Bumpty
Advantages:
- Sweeps in stats.
- Larger range in what his powers can affect.
- Fusing timelines could likely disorient M.
- His sheer existence is so unpredictable it could catch M off-guard and theoretically take the win…
- Could copy some of M’s powers if given the chance.
- Absolutely annihilates base M…
- Eleggtroswing goes hard.
Equal:
- Matching mobility powers.
- No direct ways to kill the other.
- Precognition/Omniscience have similar utility.
- Generally comparable experience.
- Birthday Boy Blam will outlive both of them.
Disadvantages:
- Can’t forcefully separate Ultra M.
- Worse showings of strategy mid-combat.
- More likely to play around than immediately pull out an option for winning.
- Support is overall weaker and less useful.
- …though this is extremely random and would take a while to actually benefit Flumpty.
- Good chance he genuinely murders his own allies in a fit.
- …though Ultra M makes this irrelevant.
- Literally what does the beaver do?
This fight was absurdly close, which is a shock given the stat-discrepancy. Flumpty easily annihilated any end you could use for M, but shockingly, with his sheer survivability, resistances, and counters, he could bring it back and give Flumpty the fight of his life. Of course, neither had a way to directly kill the other, and their only options for properly incapacitating the other came down to a single option for each, but once you look at them side-by-side, M’s option was generally much more reliable and easier to pull off, while Flumpty would have to stall for a while to take the win via his sheer existence, something M could prevent, though with extreme difficulty. Add on his vastly superior and more versatile support invalidating Flumpty’s side and being able to barely hold back the absolute beast that is Birthday Boy Blam, and M’s consistently better showings in strategy and combat, alongside his sheer tenacity ensuring he’d aim for the kill much faster than Flumpty, and the scales tip just enough in his favor that he can claw his victory in the biggest playfight the world has ever seen.
Flumpty thought he could poach this deviled egg, but even within his cage, M managed to scramble to victory and give Flumpty a GAME OVER EASY.
The winner is… M!
…
And Birthday Boy Blam’s here too!
Final Tally
M (2) - NormallyNormal, Lucy
Flumpty Bumpty (0) - I guess you could say... In the Eggnd, this egg came out… Scrambled
Hiya! NormallyNormal here. Given how important this MU is to me, I wanted to leave a message here. This blog has been in production for about a year, all because over a year ago, I thought that M from Mario's Madness fighting Flumpty from One Night at Flumpty's was pretty fun, and so I started work on my first solo blog on a whim. I had very little blog experience at this time, and while I was making some decent progress, most of the time was spent procrastinating on it as I worked on other blogs that propped up here and there. I genuinely didn't really think I'd ever complete it, but I never outright gave up on it, doing tinges of work here and there and telling my friend Lucy about it. During this time, I also met Fenic, and coincidentally, learned she was also working on her own Flumpty blog, which got us both excited to see what we cooked up. So, fast-forward a year of doing weird VS shit, and Fenic was on track to finally complete her own blog, and this, combined with Lucy offering to host and help me out with the work gave me the motivation to finally sit down and finish this for good. I spent a WHILE refining my own old writing, looking through my research, and adding or replacing links, but after a couple of weeks of what's likely my most in-depth and extensive research I've done for a MU yet, alongside Lucy helping out on finishing Flumpty's side of things, we've finally got it out for everyone to see. I'm genuinely so proud of the work we've done here (even if there were disagreements on certain arguments), and I hope you all enjoyed it just as much. This MU has definitely grown to be one of my favorites with how well it clicks for me; I really tried to get that passion through in the writing of the blog, which, while it realistically should have been done far before this, I'm kinda glad I took so long as it let me put to good use my collective experience to try and make this truly special.
Anyways, enough of my yap, take it away Lucy!
Quick thing before the next time, Tanya Ainz has been put into storage, while it's a big want for me to do it, I have no motivation to do either series, anyways… this next one's a small one, and after that.. Is the finale for round 2… all i may say is.. This might be a bit chaotic
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